Abstract out some state arithmetic.
[open-adventure.git] / cheat.c
2017-07-03 NHOrusUnspk'd pour command
2017-07-02 Aaron TraasAdd capabilities to cheat. Expand testing to cover.
2017-07-02 Aaron TraasMoved application settings to settings_t struct
2017-07-02 Aaron TraasChanged usage message to multi-line string for cheat
2017-07-02 Aaron Traasmake_zzword() moved to initialize. Pruned unused stuff...
2017-07-01 Jason S. NinnemanJettison the -s option. 180/head
2017-07-01 Jason S. NinnemanReplace linenoise with libedit in code and build.
2017-07-01 NHOrusPut stuff back in init, C-style
2017-07-01 Eric S. RaymondMove PRNG initialization to simplify cheat.c
2017-07-01 NHOrusSpread documentation from init.c It was empty without...
2017-07-01 NHOrusCut initialize in favor of implicit/default initializat...
2017-07-01 Jason S. NinnemanVarious cleanups. 173/head
2017-06-30 Jason S. NinnemanRemove some disused stuff.
2017-06-29 NHOrusUnshadowed k2 into k3 in main.c 155/head
2017-06-29 Jason S. NinnemanFinish newdb -> dungeon renaming. 153/head
2017-06-29 Jason S. NinnemanJettison MAKEWD(), GETTXT(), vocab(), GETIN(), and...
2017-06-29 Jason S. NinnemanCompletely wire vocab words in YAML to the code. 151/head
2017-06-27 Aaron TraasAllow cheat to generate save files with bogus numbers.
2017-06-27 Aaron Traas"cheat" now has command-line arguments for generating...
2017-06-27 Jason S. NinnemanAbolish VOCWRD().
2017-06-27 Jason S. NinnemanReexpress the motion words in adventure.yaml.
2017-06-26 Jason S. NinnemanUpdate cheat.c to unbreak the build. 139/head
2017-06-26 Eric S. RaymondCreate a cheater to test strange save/resume cases.