Cleanups and clarifications in do_command()
[open-adventure.git] / actions.c
2017-07-10 Eric S. RaymondTweak a coverage exclusion.
2017-07-10 Eric S. RaymondBear can't dies where it can be chained.
2017-07-08 NHOrusBound the sizes of strcpy.
2017-07-07 NHOrusEliminated multiple reassigments
2017-07-06 NHOrusStop overwriting obj by dragon check 219/head
2017-07-06 NHOrusSemantic type for verb
2017-07-06 NHOrusClear login in bvreak
2017-07-06 NHOrusPrevent multiple assigment to game.bonus in blast
2017-07-06 NHOrusBe explicitely intransitive
2017-07-06 NHOrusMagic-number elimination and fix
2017-07-06 Eric S. RaymondMagic-number elimination.
2017-07-06 NHOrusImprove readability
2017-07-06 NHOrusCleaned up light and extinguish
2017-07-06 NHOrusCleaned up eat
2017-07-06 NHOrusPruned out special case of discarding the vase
2017-07-06 NHOrusCleared up lock/unlock logic
2017-07-06 NHOrusobj_t in actions. And some more magical word removal
2017-07-06 Eric S. RaymondMagic-number elimination.
2017-07-06 Eric S. RaymondRemove arithmetic on a location number.
2017-07-06 Eric S. RaymondLocation arithmetic elimination.
2017-07-05 Jason S. Ninnemanactions[] now has strings instead of enums. 217/head
2017-07-05 Eric S. RaymondImprove giant-words failure message.
2017-07-05 Jason S. NinnemanWorking but unpolished refactor of bigwords().
2017-07-05 NHOrussame with bear, but without test
2017-07-05 NHOrusFixed feed command and white space in tests
2017-07-05 NHOrusMade feeding a switch instead of elsif chain
2017-07-05 NHOrusOne bit less math on states
2017-07-05 NHOrusMoved state_change to misc.c to start using it in main... 215/head
2017-07-05 NHOrusStatic analysis warnings squished 212/head
2017-07-05 Eric S. RaymondMagic-number elimination.
2017-07-05 Eric S. RaymondMinor clarifications.
2017-07-05 Eric S. RaymondAdapt bottle object to use state_change().
2017-07-05 NHOrusMagic number elimination 210/head
2017-07-05 Eric S. RaymondSimplify vase-dropping logic using state_change().
2017-07-05 Eric S. RaymondMagic-number elimination.
2017-07-04 Aaron TraasRemoved equivocation between ROD and ROD2 in throw()
2017-07-04 Eric S. RaymondMagic-number elimination.
2017-07-04 Eric S. RaymondMagic-number elimination.
2017-07-04 Eric S. RaymondAbstract out some state arithmetic.
2017-07-04 NHOrusOops. Also, sometimes it's better be explicit in parameters 207/head
2017-07-04 NHOrusLocalized spk in discard
2017-07-04 NHOrusCompleted unspk'ing of vcarry.
2017-07-04 NHOrusUnspk'd (v)carry. Made logic more visible.
2017-07-04 NHOrusUnspk'd and streamlined attack. Tested one of discovere...
2017-07-04 Aaron TraasEliminated bivalve function. 206/head
2017-07-04 Eric S. RaymondState-arithmetic elimination.
2017-07-04 Eric S. RaymondGrammar fix.
2017-07-04 NHOrusUnspk'd chain action
2017-07-04 NHOruslinearized drink
2017-07-04 NHOruslinearized extinguish
2017-07-04 NHOrusUnspk'd and restructured fill
2017-07-04 NHOrusPartial cleanup of fill
2017-07-04 NHOrusUnspk'd find
2017-07-04 NHOrusUnspk'd inventory lookup
2017-07-04 NHOrusUnspk'd lock, cleaned up logic
2017-07-04 NHOrusCleaned up unused variables
2017-07-04 NHOrusUnspk'd Giant Words
2017-07-04 Eric S. RaymondAnother use of state_change().
2017-07-04 Eric S. RaymondAnother use of state_change() and changes messages.
2017-07-03 Eric S. RaymondEntirely eliminate wd1x and wd2x members of the command...
2017-07-03 Eric S. RaymondUse the raw buffer in tr command structure for editing.
2017-07-03 Eric S. RaymondMagic-number elimination.
2017-07-03 NHOrusBroke all logical or into multiline statement to show... 200/head
2017-07-03 NHOrusUnspk'd bivalve action, exposing more untested surface 199/head
2017-07-03 NHOrusUnspk'd fly command
2017-07-03 NHOrusUnspk'd listen and lock commands
2017-07-03 NHOrusUnspk'd pour command
2017-07-03 NHOrusUnspk and streamline eat command
2017-07-03 NHOrusRemoved helper function
2017-07-03 Aaron TraasRemove testing for intransitive seperate from NO_OBJECT...
2017-07-02 NHOrusRemoved spk from wave, fixed compiler warning 197/head
2017-07-02 NHOrusUndid unspeaking of wave, fixed test again.
2017-07-02 NHOrusDon't spk in wave and action
2017-07-02 NHOrusMore magic number elimination
2017-07-02 NHOrusUnfalsify coverage check
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-02 Jason S. NinnemanEliminate the global game.blklin. 194/head
2017-07-02 NHOrusRationalize attack logic 192/head
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-02 Aaron TraasEliminate unreachable code in lock()
2017-07-02 NHOrusFixed logic, documented it in notes and tests 188/head
2017-07-02 NHOrusFixed regression in #21 Cleaned up logic of light/extin...
2017-07-02 NHOrusFix for issue #21, hopefully
2017-07-02 NHOrusCapture wonkyness of extinguishing urn
2017-07-02 Eric S. RaymondMore magic-number elimination.
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-01 NHOrusChange state of vase 182/head
2017-07-01 NHOrusDo not compare state to magic numbers
2017-07-01 NHOrusLittle more less magic in dragon state
2017-07-01 Eric S. RaymondMagic-number elimination for dragon and rug.
2017-07-01 NHOrusReindend, compile out all save stuff 179/head
2017-07-01 Eric S. RaymondMagic-number and state-arithmetic removal.
2017-07-01 Jason S. NinnemanInterim magic number replacement.
2017-06-30 Eric S. RaymondLess magical numbers.
2017-06-30 Eric S. RaymondMagic-number ellimination, contiguity warnings, cleanup.
2017-06-29 NHOrusBreaking one-line conditionals 160/head
2017-06-29 NHOrusUnshadowed k2 into k3 in main.c 155/head
2017-06-29 Jason S. NinnemanFinish newdb -> dungeon renaming. 153/head
2017-06-29 Jason S. NinnemanJettison MAKEWD(), GETTXT(), vocab(), GETIN(), and...
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