From: Jason S. Ninneman Date: Tue, 23 May 2017 06:13:28 +0000 (-0700) Subject: Fix typos in the history. X-Git-Tag: seed~88 X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=commitdiff_plain;h=9bcbe342a47b458429e7d1d03f76f83153505cfc Fix typos in the history. --- diff --git a/history.txt b/history.txt index d1725b0..484d267 100644 --- a/history.txt +++ b/history.txt @@ -2,14 +2,14 @@ by Eric S. Raymond Adventure is the fons et origo of all later dungeon-crawling games, -the gandaddy of interacive fiction, and one of the hallowed artifacts +the grandaddy of interactive fiction, and one of the hallowed artifacts of hacker folklore. The very first version was released by Crowther in 1976, in FORTRAN on the PDP-10 at Bolt, Beranek, and Newman. (Crowther was at the time writing what we could now call firmware for the earliest ARPANET routers.) It was a maze game based on the Colossal Cave complex in -Kentucy, lacking the D&D-like elements now associated with the game. +Kentucky, lacking the D&D-like elements now associated with the game. Adventure as we now know it, the ancestor of all later versions, was was released on a PDP-10 at the Stanford AI Lab by Don Woods in 1977 @@ -43,7 +43,7 @@ Same articles at <> are a narrative of the history of the game. There is an in-depth study of its origins at <>. Many versions are collected at The Interactive Fiction Archive <>; note however that its dates for the earliest releases -don't match eother comments in the code or the careful reconstruction +don't match other comments in the code or the careful reconstruction in <>. Future versions of this document may attempt to untangle some of the