From: NHOrus Date: Sun, 2 Jul 2017 16:41:57 +0000 (+0300) Subject: Rationalize attack logic X-Git-Tag: takebird~101 X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=commitdiff_plain;h=8456b866ff02b468944eb54713108d51d7538305 Rationalize attack logic Fix the compiler warnings about bunching ands with ors --- diff --git a/actions.c b/actions.c index 076a2b2..dd6d64b 100644 --- a/actions.c +++ b/actions.c @@ -19,40 +19,62 @@ static int attack(struct command_t *command) { vocab_t verb = command->verb; vocab_t obj = command->obj; + + if (obj == INTRANSITIVE) { + return GO_UNKNOWN; + } long spk = actions[verb].message; if (obj == 0 || obj == INTRANSITIVE) { - if (atdwrf(game.loc) > 0) + int changes = 0; + if (atdwrf(game.loc) > 0) { obj = DWARF; - if (HERE(SNAKE)) - obj = obj * NOBJECTS + SNAKE; - if (AT(DRAGON) && game.prop[DRAGON] == DRAGON_BARS) - obj = obj * NOBJECTS + DRAGON; - if (AT(TROLL)) - obj = obj * NOBJECTS + TROLL; - if (AT(OGRE)) - obj = obj * NOBJECTS + OGRE; - if (HERE(BEAR) && game.prop[BEAR] == UNTAMED_BEAR) - obj = obj * NOBJECTS + BEAR; - if (obj > NOBJECTS) - return GO_UNKNOWN; + ++changes; + } + if (HERE(SNAKE)) { + obj = SNAKE; + ++changes; + } + if (AT(DRAGON) && game.prop[DRAGON] == DRAGON_BARS) { + obj = DRAGON; + ++changes; + } + if (AT(TROLL)) { + obj = TROLL; + ++changes; + } + if (AT(OGRE)) { + obj = OGRE; + ++changes; + } + if (HERE(BEAR) && game.prop[BEAR] == UNTAMED_BEAR) { + obj = BEAR; + ++changes; + } + /* check for low-priority targets */ if (obj == 0) { /* Can't attack bird or machine by throwing axe. */ - if (HERE(BIRD) && verb != THROW) + if (HERE(BIRD) && verb != THROW) { obj = BIRD; - if (HERE(VEND) && verb != THROW) - obj = obj * NOBJECTS + VEND; + ++changes; + } + if (HERE(VEND) && verb != THROW) { + obj = VEND; + ++changes; + } /* Clam and oyster both treated as clam for intransitive case; * no harm done. */ - if (HERE(CLAM) || HERE(OYSTER)) - obj = NOBJECTS * obj + CLAM; - if (obj > NOBJECTS) - return GO_UNKNOWN; + if (HERE(CLAM) || HERE(OYSTER)) { + obj = CLAM; + ++changes; + } } + if (changes >= 2) + return GO_UNKNOWN; + } if (obj == BIRD) { - spk = UNHAPPY_BIRD; if (game.closed) { - rspeak(spk); + rspeak(UNHAPPY_BIRD); return GO_CLEAROBJ; } DESTROY(BIRD); @@ -529,8 +551,8 @@ static int extinguish(token_t verb, int obj) if (HERE(URN) && game.prop[URN] == URN_LIT) obj = URN; if (obj == INTRANSITIVE || - HERE(LAMP) && game.prop[LAMP] == LAMP_BRIGHT && - HERE(URN) && game.prop[URN] == URN_LIT) + (HERE(LAMP) && game.prop[LAMP] == LAMP_BRIGHT && + HERE(URN) && game.prop[URN] == URN_LIT)) return GO_UNKNOWN; } @@ -742,8 +764,8 @@ static int light(token_t verb, token_t obj) if (HERE(URN) && game.prop[URN] == URN_DARK) obj = URN; if (obj == INTRANSITIVE || - HERE(LAMP) && game.prop[LAMP] == LAMP_DARK && game.limit >= 0 && - HERE(URN) && game.prop[URN] == URN_DARK) + (HERE(LAMP) && game.prop[LAMP] == LAMP_DARK && game.limit >= 0 && + HERE(URN) && game.prop[URN] == URN_DARK)) return GO_UNKNOWN; } diff --git a/misc.c b/misc.c index 5e76921..d601c0d 100644 --- a/misc.c +++ b/misc.c @@ -652,7 +652,7 @@ void set_seed(long seedval) /* Set the LCG seed */ { game.lcg_x = (unsigned long) seedval % game.lcg_m; - + // once seed is set, we need to generate the Z`ZZZ word make_zzword(game.zzword); }