From: Eric S. Raymond Date: Sat, 3 Jun 2017 18:20:20 +0000 (-0400) Subject: Attempt to use GitLab's asciidic grinder for README. X-Git-Tag: 0.90~23 X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=commitdiff_plain;h=3f5970893328894910e3d023b42acec975831f63 Attempt to use GitLab's asciidic grinder for README. --- diff --git a/README b/README deleted file mode 100644 index 3426278..0000000 --- a/README +++ /dev/null @@ -1,19 +0,0 @@ -= README for Open Adventure = - -This code is a forward-port of the Crowther/Woods Adventure 2.5 from -1995, last version in the main line of Colossal Cave Adventure -development written by the original authors. The authors have given -permission and encouragement for this release. - -The file history.txt contains a more detailed history of this game -and its ancestors. - -This project is called "Open Adventure" because it's not at all clear -how to number Adventure past 2.5 without misleading or causing -collisions or both. See the history file for discussion. The -original 6-character name on the PDP-10 has been reverted to for the -executable in order to avoid a collision with the BSD games port of -the ancestral 1977 version. - -You can run a regression test on the code with 'make check'. - diff --git a/README.adoc b/README.adoc new file mode 100644 index 0000000..3426278 --- /dev/null +++ b/README.adoc @@ -0,0 +1,19 @@ += README for Open Adventure = + +This code is a forward-port of the Crowther/Woods Adventure 2.5 from +1995, last version in the main line of Colossal Cave Adventure +development written by the original authors. The authors have given +permission and encouragement for this release. + +The file history.txt contains a more detailed history of this game +and its ancestors. + +This project is called "Open Adventure" because it's not at all clear +how to number Adventure past 2.5 without misleading or causing +collisions or both. See the history file for discussion. The +original 6-character name on the PDP-10 has been reverted to for the +executable in order to avoid a collision with the BSD games port of +the ancestral 1977 version. + +You can run a regression test on the code with 'make check'. +