X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=tests%2Fillformed.chk;h=784f87322059073a4b5b36335817ded8a81966bb;hp=79b6cd74db05ee511235244da5d95a9be48ab06c;hb=f3dae6ff83cad7d5bf3cbf5db523af7ca6629941;hpb=6333544efb71ec4a1e0c883bf95ec860cd8b3498 diff --git a/tests/illformed.chk b/tests/illformed.chk index 79b6cd7..784f873 100644 --- a/tests/illformed.chk +++ b/tests/illformed.chk @@ -19,8 +19,7 @@ You can type "help" for some general hints. For information on how to end your adventure, scoring, etc., type "info". - - - This program was originally developed by Willie Crowther. Most of the -features of the current program were added by Don Woods. Contact Don -if you have any questions, comments, etc. +features of the current program were added by Don Woods. You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and @@ -31,21 +30,220 @@ Seed set to 1801426495 You're in front of building. +> version + +There is a puff of orange smoke; within it, fiery runes spell out: + + Open Adventure 1.1 - http://www.catb.org/esr/open-adventure/ + +> help + +I know of places, actions, and things. Most of my vocabulary +describes places and is used to move you there. To move, try words +like forest, building, downstream, enter, east, west, north, south, +up, or down. I know about a few special objects, like a black rod +hidden in the cave. These objects can be manipulated using some of +the action words that I know. Usually you will need to give both the +object and action words (in either order), but sometimes I can infer +the object from the verb alone. Some objects also imply verbs; in +particular, "inventory" implies "take inventory", which causes me to +give you a list of what you're carrying. Some objects have unexpected +effects; the effects are not always desirable! Usually people having +trouble moving just need to try a few more words. Usually people +trying unsuccessfully to manipulate an object are attempting something +beyond their (or my!) capabilities and should try a completely +different tack. One point often confusing to beginners is that, when +there are several ways to go in a certain direction (e.g., if there +are several holes in a wall), choosing that direction in effect +chooses one of the ways at random; often, though, by specifying the +place you want to reach you can guarantee choosing the right path. +Also, to speed the game you can sometimes move long distances with a +single word. For example, "building" usually gets you to the building +from anywhere above ground except when lost in the forest. Also, note +that cave passages and forest paths turn a lot, so leaving one place +heading north doesn't guarantee entering the next from the south. +However (another important point), except when you've used a "long +distance" word such as "building", there is always a way to go back +where you just came from unless I warn you to the contrary, even +though the direction that takes you back might not be the reverse of +what got you here. Good luck, and have fun! + +> info + +For a summary of the most recent changes to the game, say "news". +If you want to end your adventure early, say "quit". To suspend your +adventure such that you can continue later, say "suspend" (or "pause" +or "save"). To see how well you're doing, say "score". To get full +credit for a treasure, you must have left it safely in the building, +though you get partial credit just for locating it. You lose points +for getting killed, or for quitting, though the former costs you more. +There are also points based on how much (if any) of the cave you've +managed to explore; in particular, there is a large bonus just for +getting in (to distinguish the beginners from the rest of the pack), +and there are other ways to determine whether you've been through some +of the more harrowing sections. If you think you've found all the +treasures, just keep exploring for a while. If nothing interesting +happens, you haven't found them all yet. If something interesting +*DOES* happen (incidentally, there *ARE* ways to hasten things along), +it means you're getting a bonus and have an opportunity to garner many +more points in the Master's section. I may occasionally offer hints +if you seem to be having trouble. If I do, I'll warn you in advance +how much it will affect your score to accept the hints. Finally, to +save time, you may specify "brief", which tells me never to repeat the +full description of a place unless you explicitly ask me to. + +> eat grate + +Don't be ridiculous! + +> eat building + +You are inside a building, a well house for a large spring. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. + +There is a bottle of water here. + +> in + +I don't know in from out here. Use compass points or name something +in the general direction you want to go. + +You're inside building. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. + +There is a bottle of water here. + +> in + +I don't know in from out here. Use compass points or name something +in the general direction you want to go. + +You're inside building. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. + +There is a bottle of water here. + +> throw food + +You aren't carrying it! + +> nothing food + +OK + +> calm food + +I'm game. Would you care to explain how? + +> walk food + +Where? + +> score food + +Huh? + +> foo food + +I don't know how. + +> brief food + +On what? + +> blast food + +Blasting requires dynamite. + +> find grate + +I can only tell you what you see as you move about and manipulate +things. I cannot tell you where remote things are. + +> light food + +I'm afraid I don't understand. + +> lock food + +I don't know how to lock or unlock such a thing. + +> unlock food + +I don't know how to lock or unlock such a thing. + +> extinguish food + +I'm afraid I don't understand. + +> suspend food + +Huh? + +> resume food + +Huh? + +> crawl + +Which way? + +You're inside building. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. + +There is a bottle of water here. + +> out + +You're in front of building. + > stream You are in a valley in the forest beside a stream tumbling along a rocky bed. +> lock + +There is nothing here with a lock! + > take water You have nothing in which to carry it. +> blast + +Blasting requires dynamite. + +> building + +You're in front of building. + > cave I don't know where the cave is, but hereabouts no stream can run on the surface for long. I would try the stream. -You're in valley. +You're in front of building. > enter stream @@ -67,7 +265,9 @@ Carry what? I am unsure how you are facing. Use compass points or nearby objects. -You're in valley. +You are standing at the end of a road before a small brick building. +Around you is a forest. A small stream flows out of the building and +down a gully. > eat @@ -98,10 +298,15 @@ OK > in -I don't know in from out here. Use compass points or name something -in the general direction you want to go. +You're inside building. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. -You're in valley. +There is a bottle of water here. > listen @@ -109,16 +314,15 @@ The stream is gurgling placidly. > keys -I see no keys here. +What do you want to do with the keys? > find keys -I can only tell you what you see as you move about and manipulate -things. I cannot tell you where remote things are. +I believe what you want is right here with you. > unlock keys -I see no keys here. +You can't unlock the keys. > find foo @@ -126,7 +330,7 @@ Nothing happens. > find bar -Sorry, I don't know the word "BAR". +Sorry, I don't know the word "bar". > carry @@ -138,12 +342,19 @@ Blasting requires dynamite. > take bottle -I see no bottl here. +OK + +> find bottle + +You are already carrying it! > drink water -You have taken a drink from the stream. The water tastes strongly of -minerals, but is not unpleasant. It is extremely cold. +The bottle of water is now empty. + +> fill bottle + +Your bottle is now full of water. > throw axe @@ -179,47 +390,63 @@ I see no urn here. > eat keys -I see no keys here. +Don't be ridiculous! > discard keys -I see no keys here. +You aren't carrying it! > drink keys -I see no keys here. +Don't be ridiculous! > off keys -I see no keys here. +I'm afraid I don't understand. > break keys -I see no keys here. +It is beyond your power to do that. > wake keys -I see no keys here. +Don't be ridiculous! > take keys -I see no keys here. +OK > feed keys -I see no keys here. +I'm game. Would you care to explain how? > fly keys -I see no keys here. +I'm game. Would you care to explain how? + +> pour keys + +You can't pour that. > throw keys -I see no keys here. +OK + +> foo up + +There is no way to go that direction. + +You are inside a building, a well house for a large spring. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. > eat food -I see no food here. +Thank you, it was delicious! > drink blood @@ -227,11 +454,11 @@ I see no blood here. > drink keys -I see no keys here. +Don't be ridiculous! > light keys -I see no keys here. +I'm afraid I don't understand. > brief @@ -240,41 +467,59 @@ you come to it. To get the full description, say "look". > frob grate -Sorry, I don't know the word "FROB". +Sorry, I don't know the word "frob". > read grate -You're in valley. +I'm afraid I don't understand. > grate -You're in valley. +What do you want to do with the grate? + +> pour bottle + +Your bottle is empty and the ground is wet. + +> fill bottle + +Your bottle is now full of water. > building -You're in front of building. +I don't know how to apply that word here. + +You're inside building. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. > on -On what? +Your lamp is now on. + +> pour bottle + +Your bottle is empty and the ground is wet. > xyzzy -Nothing happens. +>>Foof!<< -You're in front of building. +It is now pitch dark. If you proceed you will likely fall into a pit. > take rod -I see no rod here. +OK > wave rod -I see no rod here. +Nothing happens. > listen -The stream is gurgling placidly. +All is silent. > quit @@ -290,9 +535,21 @@ Read what? > look -You are standing at the end of a road before a small brick building. -Around you is a forest. A small stream flows out of the building and -down a gully. +It is now pitch dark. If you proceed you will likely fall into a pit. + +> l + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> x + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> i + +You are currently holding the following: +Black rod +Small bottle > news @@ -308,9 +565,13 @@ game. Saved games are now stored in much smaller files than before. > go back -Sorry, but I no longer seem to remember how it was you got here. +>>Foof!<< -You're in front of building. +You're inside building. + +There are some keys on the ground here. + +There is a lamp shining nearby. > fuck @@ -326,15 +587,23 @@ Though you flap your arms furiously, it is to no avail. > say boo -Okay, "BOO". +Okay, "boo". > score -You have garnered 27 out of a possible 430 points, using 66 turns. +You have garnered 27 out of a possible 430 points, using 103 turns. + +> z + +OK + +> score + +You have garnered 27 out of a possible 430 points, using 105 turns. > quit keys -I see no keys here. +Huh? > quit @@ -344,7 +613,7 @@ Do you really want to quit now? OK -You scored 27 out of a possible 430, using 68 turns. +You scored 27 out of a possible 430, using 107 turns. You are obviously a rank amateur. Better luck next time.