X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=tests%2Fdefeat.chk;h=bd5732dfb08bb3349517e25900b980e2192bbf4f;hp=19700afb83c9598c354f18bf69d58c1bf7c0abd1;hb=33dfafc705db5855b47e0427b2a4622dc03221a5;hpb=957c78d0c213f74fef1d65dc1f6f91eeea10e536 diff --git a/tests/defeat.chk b/tests/defeat.chk index 19700af..bd5732d 100644 --- a/tests/defeat.chk +++ b/tests/defeat.chk @@ -60,15 +60,15 @@ There is a small wicker cage discarded nearby. OK -> w +> go west You're in debris room. -> w +> go west You are in an awkward sloping east/west canyon. -> w +> go west You are in a splendid chamber thirty feet high. The walls are frozen rivers of orange stone. An awkward canyon and a good passage exit @@ -88,7 +88,7 @@ OK OK -> w +> go west At your feet is a small pit breathing traces of white mist. An east passage ends here except for a small crack leading on. @@ -159,7 +159,7 @@ OK OK -> w +> go west You are in the west side chamber of the Hall of the Mountain King. A passage continues west and up here. @@ -309,7 +309,7 @@ There is a little axe here. OK -> w +> go west You are in a secret canyon which exits to the north and east. @@ -438,7 +438,7 @@ You're in front of building. You are in a valley in the forest beside a stream tumbling along a rocky bed. -> w +> go west You are wandering aimlessly through the forest. @@ -574,7 +574,7 @@ You're in Hall of Mists. Rough stone steps lead up the dome. -> w +> go west You are on the east bank of a fissure slicing clear across the hall. The mist is quite thick here, and the fissure is too wide to jump. @@ -593,13 +593,15 @@ You are on the west side of the fissure in the Hall of Mists. There are diamonds here! -A crystal bridge now spans the fissure. +A crystal bridge spans the fissure. > take diamonds OK -> w +> go west + +If you prefer, simply type w rather than west. There is a threatening little dwarf in the room with you! @@ -611,7 +613,10 @@ You are at the west end of the Hall of Mists. A low wide crawl continues west and another goes north. To the south is a little passage 6 feet off the floor. -> w +> go west + +You don't have to say "go" every time; just specify a direction or, if +it's nearby, name the place to which you wish to move. There is a threatening little dwarf in the room with you! @@ -619,7 +624,7 @@ You are at the east end of a very long hall apparently without side chambers. To the east a low wide crawl slants up. To the north a round two foot hole slants down. -> w +> go west There is a threatening little dwarf in the room with you! @@ -697,7 +702,7 @@ OK You are in a large chamber with passages to the west and north. -> w +> west You are in a long, rough-hewn, north/south corridor. @@ -736,7 +741,7 @@ You're at west end of Hall of Mists. You're on west bank of fissure. -A crystal bridge now spans the fissure. +A crystal bridge spans the fissure. > e @@ -744,7 +749,7 @@ You're on east bank of fissure. A three foot black rod with a rusty star on an end lies nearby. -A crystal bridge now spans the fissure. +A crystal bridge spans the fissure. > e @@ -930,7 +935,7 @@ You're at west end of Twopit Room. The top of a 12-foot-tall beanstalk is poking out of the west pit. -> w +> west You're in Slab Room. @@ -946,7 +951,7 @@ fed by a stream, which tumbles out of a hole in the wall about 10 feet overhead and splashes noisily into the water somewhere within the mist. There is a passage going back toward the south. -> H'CFL +> say H'CFL The waters have parted to form a narrow path across the reservoir. @@ -1117,7 +1122,7 @@ You're at east end of Twopit Room. There is a huge beanstalk growing out of the west pit up to the hole. -> w +> west You're at west end of Twopit Room. @@ -1139,7 +1144,7 @@ You are in a long, narrow corridor stretching out of sight to the west. At the eastern end is a hole through which you can see a profusion of leaves. -> w +> west You are in the Giant Room. The ceiling here is too high up for your lamp to show it. Cavernous passages lead east, north, and south. On @@ -1174,7 +1179,7 @@ There is a jewel-encrusted trident here! OK -> w +> west You are at the top of a steep incline above a large room. You could climb down here, but you would not be able to climb up. There is a @@ -1199,7 +1204,7 @@ Far below, through a heavy white mist, strange splashing noises can be heard. The mist rises up through a fissure in the ceiling. The path exits to the south and west. -> w +> west You are in an alcove. A small nw path seems to widen after a short distance. An extremely tight tunnel leads east. It looks like a very @@ -1231,7 +1236,7 @@ There is an emerald here the size of a plover's egg! OK -> w +> west You're in alcove. @@ -1304,7 +1309,7 @@ A small velvet pillow lies on the floor. OK -> w +> west You're in Swiss Cheese Room. @@ -1337,6 +1342,11 @@ A glistening pearl falls out of the clam and rolls away. Goodness, this must really be an oyster. (I never was very good at identifying bivalves.) Whatever it is, it has now snapped shut again. +> open oyster + +The oyster creaks open, revealing nothing but oyster inside. It +promptly snaps shut again. + > s You're at complex junction. @@ -1392,13 +1402,13 @@ There are some keys on the ground here. There is food here. -> drop pillow +> drop vase -OK +The ming vase drops with a delicate crash. -> drop vase +> drop pillow -The vase is now resting, delicately, on a velvet pillow. +OK > drop trident @@ -1444,7 +1454,7 @@ You're in n/s passage above e/w passage. You're in dirty passage. -> w +> west You're in dusty rock room. @@ -1486,23 +1496,23 @@ There is an enormous oyster here with its shell tightly closed. You're at complex junction. -> w +> west You're in Bedquilt. -> w +> west You're in Swiss Cheese Room. There is a little axe here. -> w +> west You're at east end of Twopit Room. There is a huge beanstalk growing out of the west pit up to the hole. -> w +> west You are at the west end of the Twopit Room. There is a large hole in the wall above the pit at this end of the room. @@ -1524,7 +1534,7 @@ You clamber up the plant and scurry through the hole at the top. You're in narrow corridor. -> w +> west You're in Giant Room. @@ -1550,7 +1560,7 @@ OK You're in cavern with waterfall. -> w +> west You're at steep incline above large room. @@ -1667,13 +1677,13 @@ You are being followed by a very large, tame bear. You're at fork in path. -> w +> west You are being followed by a very large, tame bear. You're in corridor. -> w +> west You are being followed by a very large, tame bear. @@ -1739,7 +1749,7 @@ You're in Swiss Cheese Room. There is a little axe here. -> w +> west You're at east end of Twopit Room. @@ -1771,7 +1781,7 @@ There is a little axe here. OK -> w +> west You are at the east end of the Twopit Room. The floor here is littered with thin rock slabs, which make it easy to descend the pits. @@ -1781,7 +1791,7 @@ wall directly over the west pit where you can't get to it. There is a huge beanstalk growing out of the west pit up to the hole. -> w +> west You're at west end of Twopit Room. @@ -1801,7 +1811,7 @@ You clamber up the plant and scurry through the hole at the top. You're in narrow corridor. -> w +> west You're in Giant Room. @@ -1843,7 +1853,7 @@ Your keen eye spots a severed leporine appendage lying on the ground. There is a huge beanstalk growing out of the west pit up to the hole. -> w +> west You're in Slab Room. @@ -1893,10 +1903,10 @@ There is an emerald here the size of a plover's egg! There is a jewel-encrusted trident here! -There is a delicate, precious, ming vase here! - A small velvet pillow lies on the floor. +The floor is littered with worthless shards of pottery. + There is a platinum pyramid here, 8 inches on a side! There are diamonds here! @@ -1947,7 +1957,7 @@ OK You're in front of building. -> w +> west You have walked up a hill, still in the forest. The road slopes back down the other side of the hill. There is a building in the distance. @@ -2060,6 +2070,17 @@ OK OK +> drop emerald + +The gem fits easily into the cavity. + +The persian rug draped over your shoulder seems to wriggle for a +moment, but then subsides. + +> take emerald + +OK + > e You are wandering aimlessly through the forest. @@ -2080,6 +2101,9 @@ down a gully. > in +Tsk! A wizard wouldn't have to take 350 turns. This is going to cost +you a couple of points. + You're inside building. There is a golden chain lying in a heap on the floor! @@ -2094,10 +2118,10 @@ There is a richly-carved ebony statuette here! There is a jewel-encrusted trident here! -There is a delicate, precious, ming vase here! - A small velvet pillow lies on the floor. +The floor is littered with worthless shards of pottery. + There is a platinum pyramid here, 8 inches on a side! There are diamonds here! @@ -2122,9 +2146,6 @@ OK > drop amber -Tsk! A wizard wouldn't have to take 350 turns. This is going to cost -you a couple of points. - OK > drop rug @@ -2158,10 +2179,10 @@ There is a richly-carved ebony statuette here! There is a jewel-encrusted trident here! -There is a delicate, precious, ming vase here! - A small velvet pillow lies on the floor. +The floor is littered with worthless shards of pottery. + There is a platinum pyramid here, 8 inches on a side! There are diamonds here! @@ -2205,7 +2226,7 @@ You're in Hall of Mists. Rough stone steps lead up the dome. -> w +> west Out from the shadows behind you pounces a bearded pirate! "Har, har," he chortles, "I'll just take all this booty and hide it away with me @@ -2216,15 +2237,15 @@ You're on east bank of fissure. A three foot black rod with a rusty star on an end lies nearby. -A crystal bridge now spans the fissure. +A crystal bridge spans the fissure. -> w +> west You're on west bank of fissure. -A crystal bridge now spans the fissure. +A crystal bridge spans the fissure. -> w +> west You're at west end of Hall of Mists. @@ -2348,10 +2369,10 @@ There is a richly-carved ebony statuette here! There is a jewel-encrusted trident here! -There is a delicate, precious, ming vase here! - A small velvet pillow lies on the floor. +The floor is littered with worthless shards of pottery. + There is a platinum pyramid here, 8 inches on a side! There are diamonds here! @@ -2396,20 +2417,20 @@ You're in n/s passage above e/w passage. You're in dirty passage. -> w +> west You're in dusty rock room. > d -You're at complex junction. - -> e - Your lamp is getting dim. You'd best start wrapping this up, unless you can find some fresh batteries. I seem to recall there's a vending machine in the maze. Bring some coins with you. +You're at complex junction. + +> e + You are in an anteroom leading to a large passage to the east. Small passages go west and up. The remnants of recent digging are evident. A sign in midair here says "Cave under construction beyond this point. @@ -2417,6 +2438,12 @@ Proceed at own risk. [Witt Construction Company]" There are a few recent issues of "Spelunker Today" magazine here. +> read sign + +Cave under construction beyond this point. + Proceed at own risk. + [Witt Construction Company] + > take magazine OK @@ -2570,15 +2597,15 @@ You're in anteroom. > u +A sepulchral voice reverberating through the cave, says, "Cave closing +soon. All adventurers exit immediately through main office." + You are at a complex junction. A low hands and knees passage from the north joins a higher crawl from the east to make a walking passage going west. There is also a large room above. The air is damp here. > u -A sepulchral voice reverberating through the cave, says, "Cave closing -soon. All adventurers exit immediately through main office." - You're in dusty rock room. > e @@ -2620,6 +2647,8 @@ You're in Plover Room. > e +Your lamp has run out of power. + There is no way to go that direction. You're in Plover Room. @@ -2632,8 +2661,6 @@ You're in Plover Room. > e -Your lamp has run out of power. - There is no way to go that direction. You're in Plover Room. @@ -2876,12 +2903,6 @@ You're in Plover Room. > e -There is no way to go that direction. - -You're in Plover Room. - -> e - The sepulchral voice intones, "The cave is now closed." As the echoes fade, there is a blinding flash of light (and a small puff of orange smoke). . . . As your eyes refocus, you look around and find... @@ -2898,6 +2919,21 @@ not disturb the dwarves!" An immense mirror is hanging against one wall, and stretches to the other end of the room, where various other sundry objects can be glimpsed dimly in the distance. +> take oyster + +OK + +Interesting. There seems to be something written on the underside of +the oyster. + +> drop oyster + +OK + +> open oyster + +You don't have anything strong enough to open the oyster. + > sw You are at the southwest end of the repository. To one side is a pit @@ -2911,6 +2947,30 @@ Keys in main office." The grate is locked. +> xyzzy + +Nothing happens. + +You're at sw end. + +The grate is locked. + +> plugh + +Nothing happens. + +You're at sw end. + +The grate is locked. + +> read sign + +"Treasure Vault. Keys in main office." + +> carry sign + +Your hand passes through it as though it weren't there. + > take rod OK @@ -2919,18 +2979,43 @@ OK OK +> look + +Sorry, but I am not allowed to give more detail. I will repeat the +long description of your location. + +You are at the southwest end of the repository. To one side is a pit +full of fierce green snakes. On the other side is a row of small +wicker cages, each of which contains a little sulking bird. In one +corner is a bundle of black rods with rusty marks on their ends. A +large number of velvet pillows are scattered about on the floor. A +vast mirror stretches off to the northeast. At your feet is a large +steel grate, next to which is a sign that reads, "Treasure Vault. +Keys in main office." + +A three foot black rod with a rusty mark on an end lies nearby. + +The grate is locked. + > ne You're at ne end. +There is an enormous oyster here with its shell tightly closed. + +> listen + +You can hear the murmuring of the beanstalks and the snoring of the +dwarves. + > blast rod There is a loud explosion, and a twenty-foot hole appears in the far wall, burying the snakes in the rubble. A river of molten lava pours in through the hole, destroying everything in its path, including you! -You scored 413 out of a possible 430, using 466 turns. +You scored 399 out of a possible 430, using 478 turns. -Your score puts you in Master Adventurer Class A. +Your score puts you in Master Adventurer Class B. -To achieve the next higher rating, you need 14 more points. +To achieve the next higher rating, you need 12 more points.