X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=tests%2Fbreakmirror.chk;fp=tests%2Fbreakmirror.chk;h=c2daeab8b5eeea463d7ced4066ae825a9f71887e;hp=58291204a97984947ac4d791cf9ca7ce3dedb6fe;hb=664b4cf4d71bc06d00a6063e57d574f16e35d7cd;hpb=e65132a108abb07e6ae768c3fb61510a59f80a8c diff --git a/tests/breakmirror.chk b/tests/breakmirror.chk index 5829120..c2daeab 100644 --- a/tests/breakmirror.chk +++ b/tests/breakmirror.chk @@ -1051,6 +1051,10 @@ midway between the canyon walls. (The mirror is obviously provided for the use of the dwarves who, as you know, are extremely vain.) A small window can be seen in either wall, some fifty feet up. +> break mirror + +It is too far up for you to reach. + > s You are in a secret n/s canyon above a large room. @@ -2118,13 +2122,13 @@ OK > drop sapphire +Tsk! A wizard wouldn't have to take 350 turns. This is going to cost +you a couple of points. + OK > drop amber -Tsk! A wizard wouldn't have to take 350 turns. This is going to cost -you a couple of points. - OK > drop rug @@ -2402,14 +2406,14 @@ You're in dusty rock room. > d -You're at complex junction. - -> e - Your lamp is getting dim. You'd best start wrapping this up, unless you can find some fresh batteries. I seem to recall there's a vending machine in the maze. Bring some coins with you. +You're at complex junction. + +> e + You are in an anteroom leading to a large passage to the east. Small passages go west and up. The remnants of recent digging are evident. A sign in midair here says "Cave under construction beyond this point. @@ -2626,14 +2630,14 @@ You're in Plover Room. > e +Your lamp has run out of power. + There is no way to go that direction. You're in Plover Room. > e -Your lamp has run out of power. - There is no way to go that direction. You're in Plover Room. @@ -2953,7 +2957,7 @@ The resulting ruckus has awakened the dwarves. There are now several threatening little dwarves in the room with you! Most of them throw knives at you! All of them get you! -You scored 383 out of a possible 430, using 469 turns. +You scored 383 out of a possible 430, using 470 turns. Your score puts you in Master Adventurer Class B.