X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=score.c;h=ba7d98b7518ddbac1a4513f43726bfadf14f280f;hp=8bd3cce1793af69a20c7b186a99ba58f7c27de1b;hb=609159ad6d62af90cdbf97cbb09fffabde87a026;hpb=7c3f834bca40b41d7d799f72122559ecf163b6f3 diff --git a/score.c b/score.c index 8bd3cce..ba7d98b 100644 --- a/score.c +++ b/score.c @@ -6,13 +6,13 @@ * scoring and wrap-up */ -static long mxscor; /* ugh..the price for having score() not exit. */ +static int mxscor; /* ugh..the price for having score() not exit. */ long score(enum termination mode) /* mode is 'scoregame' if scoring, 'quitgame' if quitting, 'endgame' if died * or won */ { - long score = 0; + int score = 0; /* The present scoring algorithm is as follows: * Objective: Points: Present total possible: @@ -40,7 +40,7 @@ long score(enum termination mode) if (!objects[i].is_treasure) continue; if (objects[i].inventory != 0) { - long k = 12; + int k = 12; if (i == CHEST) k = 14; if (i > CHEST) @@ -92,7 +92,7 @@ long score(enum termination mode) mxscor += 2; /* Deduct for hints/turns/saves. Hints < 4 are special; see database desc. */ - for (long i = 0; i < NHINTS; i++) { + for (int i = 0; i < NHINTS; i++) { if (game.hinted[i]) score = score - hints[i].penalty; }