X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=score.c;h=4e72950a56103df545578de140e63033de6c2b5b;hp=95efe2c512236166cda0ac3122c07ea2ef122595;hb=2fac8d1aefb3526618ba0f1e7d25c7c7c81dddf4;hpb=985137d9c7ed18ee0777622874efe944218cae6a diff --git a/score.c b/score.c index 95efe2c..4e72950 100644 --- a/score.c +++ b/score.c @@ -37,8 +37,10 @@ long score(enum termination mode) /* First tally up the treasures. Must be in building and not broken. * Give the poor guy 2 points just for finding each treasure. */ mxscor = 0; - for (long i = MINTRS; i <= MAXTRS; i++) { - if (object_descriptions[i].inventory != 0) { + for (int i = 1; i <= NOBJECTS; i++) { + if (!objects[i].is_treasure) + continue; + if (objects[i].inventory != 0) { long k = 12; if (i == CHEST)k = 14; if (i > CHEST)k = 16;