X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=score.c;h=368b1df439dfcc6f4e9eca5585d7443f8f9c0b3a;hp=e858681c40b535cbb82becdeb08c1e9d03741550;hb=e7dc3eab5d7eb798199e59081e846582af7205a7;hpb=e712f4c0e05bfa842e342f60f7ea3e33da9199fd diff --git a/score.c b/score.c index e858681..368b1df 100644 --- a/score.c +++ b/score.c @@ -1,18 +1,21 @@ +/* + * Scoring and wrap-up. + * + * Copyright (c) 1977, 2005 by Will Crowther and Don Woods + * Copyright (c) 2017 by Eric S. Raymond + * SPDX-License-Identifier: BSD-2-clause + */ #include #include "advent.h" #include "dungeon.h" -/* - * scoring and wrap-up - */ - -static long mxscor; /* ugh..the price for having score() not exit. */ +static int mxscor; /* ugh..the price for having score() not exit. */ long score(enum termination mode) /* mode is 'scoregame' if scoring, 'quitgame' if quitting, 'endgame' if died * or won */ { - long score = 0; + int score = 0; /* The present scoring algorithm is as follows: * Objective: Points: Present total possible: @@ -40,14 +43,14 @@ long score(enum termination mode) if (!objects[i].is_treasure) continue; if (objects[i].inventory != 0) { - long k = 12; + int k = 12; if (i == CHEST) k = 14; if (i > CHEST) k = 16; if (game.prop[i] > STATE_NOTFOUND) score += 2; - if (game.place[i] == LOC_BUILDING && game.prop[i] == STATE_GROUND) + if (game.place[i] == LOC_BUILDING && game.prop[i] == STATE_FOUND) score += k - 2; mxscor += k; } @@ -71,13 +74,13 @@ long score(enum termination mode) score += 25; mxscor += 25; if (game.closed) { - if (game.bonus == 0) + if (game.bonus == none) score += 10; - if (game.bonus == SPLATTER_MESSAGE) + if (game.bonus == splatter) score += 25; - if (game.bonus == DEFEAT_MESSAGE) + if (game.bonus == defeat) score += 30; - if (game.bonus == VICTORY_MESSAGE) + if (game.bonus == victory) score += 45; } mxscor += 45; @@ -92,7 +95,7 @@ long score(enum termination mode) mxscor += 2; /* Deduct for hints/turns/saves. Hints < 4 are special; see database desc. */ - for (long i = 0; i < NHINTS; i++) { + for (int i = 0; i < NHINTS; i++) { if (game.hinted[i]) score = score - hints[i].penalty; } @@ -120,7 +123,7 @@ void terminate(enum termination mode) if (points + game.saved + 1 >= mxscor && game.saved != 0) rspeak(WITHOUT_SUSPENDS); rspeak(TOTAL_SCORE, points, mxscor, game.turns, game.turns); - for (long i = 1; i <= (long)NCLASSES; i++) { + for (int i = 1; i <= (long)NCLASSES; i++) { if (classes[i].threshold >= points) { speak(classes[i].message); i = classes[i].threshold + 1 - points;