X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=score.c;h=00ee001dafd69ca200334637fbd5b0b50bddba38;hp=95efe2c512236166cda0ac3122c07ea2ef122595;hb=f815299a2a97656b0f4ea0793c2207c2437888f6;hpb=985137d9c7ed18ee0777622874efe944218cae6a diff --git a/score.c b/score.c index 95efe2c..00ee001 100644 --- a/score.c +++ b/score.c @@ -1,7 +1,6 @@ #include #include "advent.h" -#include "database.h" -#include "newdb.h" +#include "dungeon.h" /* * scoring and wrap-up @@ -37,11 +36,15 @@ long score(enum termination mode) /* First tally up the treasures. Must be in building and not broken. * Give the poor guy 2 points just for finding each treasure. */ mxscor = 0; - for (long i = MINTRS; i <= MAXTRS; i++) { - if (object_descriptions[i].inventory != 0) { + for (int i = 1; i <= NOBJECTS; i++) { + if (!objects[i].is_treasure) + continue; + if (objects[i].inventory != 0) { long k = 12; - if (i == CHEST)k = 14; - if (i > CHEST)k = 16; + if (i == CHEST) + k = 14; + if (i > CHEST) + k = 16; if (game.prop[i] >= 0) score += 2; if (game.place[i] == LOC_BUILDING && game.prop[i] == 0) @@ -61,9 +64,11 @@ long score(enum termination mode) if (mode == endgame) score += 4; mxscor += 4; - if (game.dflag != 0)score += 25; + if (game.dflag != 0) + score += 25; mxscor += 25; - if (game.closng)score += 25; + if (game.closng) + score += 25; mxscor += 25; if (game.closed) { if (game.bonus == 0) @@ -120,12 +125,12 @@ void terminate(enum termination mode) speak(classes[i].message); i = classes[i].threshold + 1 - points; rspeak(NEXT_HIGHER, i, i); - exit(0); + exit(EXIT_SUCCESS); } } rspeak(OFF_SCALE); rspeak(NO_HIGHER); - exit(0); + exit(EXIT_SUCCESS); } /* end */