X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=saveresume.c;h=a3dbe968ebdaf4838ea2552d6c77b6e951143721;hp=015b4be88c383440aae845e04715ae2192007416;hb=4d7858d333057850b7d4635ba51441238f0721e2;hpb=a0a35d8c7b8ed65230748647ff3c40e8119a643f diff --git a/saveresume.c b/saveresume.c index 015b4be..a3dbe96 100644 --- a/saveresume.c +++ b/saveresume.c @@ -1,17 +1,17 @@ #include #include +#include +#include #include "advent.h" -#include "database.h" -#include "newdb.h" -#include "linenoise/linenoise.h" +#include "dungeon.h" /* * (ESR) This replaces a bunch of particularly nasty FORTRAN-derived code; * see the history.adoc file in the source distribution for discussion. */ -#define VRSION 26 /* bump on save format change */ +#define VRSION 27 /* bump on save format change */ /* * If you change the first three members, the resume function may not properly @@ -24,85 +24,104 @@ struct save_t { long mode; /* not used, must be present for version detection */ long version; struct game_t game; - long bird; - long bivalve; }; struct save_t save; -/* Suspend and resume */ -int suspend(FILE *input) +#define IGNORE(r) do{if (r){}}while(0) + +int savefile(FILE *fp, long version) +/* Save game to file. No input or output from user. */ { - long i, k; - FILE *fp = NULL; + save.savetime = time(NULL); + save.mode = -1; + save.version = (version == 0) ? VRSION : version; + + memcpy(&save.game, &game, sizeof(struct game_t)); + IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); + return (0); +} +/* Suspend and resume */ +int suspend(void) +{ /* Suspend. Offer to save things in a file, but charging * some points (so can't win by using saved games to retry - * battles or to start over after learning zzword). */ - RSPEAK(SUSPEND_WARNING); - if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ; - game.saved=game.saved+5; + * battles or to start over after learning zzword). + * If ADVENT_NOSAVE is defined, do nothing instead. */ + +#ifdef ADVENT_NOSAVE + return GO_UNKNOWN; +#endif + FILE *fp = NULL; + + rspeak(SUSPEND_WARNING); + if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) + return GO_CLEAROBJ; + game.saved = game.saved + 5; while (fp == NULL) { - char* name = linenoise("\nFile name: "); - if (name == NULL) - return GO_TOP; - fp = fopen(name, WRITE_MODE); - if (fp == NULL) - printf("Can't open file %s, try again.\n", name); - linenoiseFree(name); + char* name = readline("\nFile name: "); + if (name == NULL) + return GO_TOP; + fp = fopen(name, WRITE_MODE); + if (fp == NULL) + printf("Can't open file %s, try again.\n", name); + free(name); } - DATIME(&i,&k); - k=i+650*k; - save.savetime = k; - save.mode = -1; - save.version = VRSION; - memcpy(&save.game, &game, sizeof(struct game_t)); - save.bird = OBJSND[BIRD]; - save.bivalve = OBJTXT[OYSTER]; - IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); + savefile(fp, VRSION); fclose(fp); - RSPEAK(RESUME_HELP); - exit(0); + rspeak(RESUME_HELP); + exit(EXIT_SUCCESS); } -int resume(FILE *input) +int resume(void) { + /* Resume. Read a suspended game back from a file. + * If ADVENT_NOSAVE is defined, do nothing instead. */ + +#ifdef ADVENT_NOSAVE + return GO_UNKNOWN; +#endif FILE *fp = NULL; - - /* Resume. Read a suspended game back from a file. */ - if (game.loc != 1 || game.abbrev[1] != 1) { - RSPEAK(RESUME_ABANDON); - if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ; + + if (game.loc != 1 || + game.abbrev[1] != 1) { + rspeak(RESUME_ABANDON); + if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) + return GO_CLEAROBJ; } while (fp == NULL) { - char* name = linenoise("\nFile name: "); - if (name == NULL) - return GO_TOP; - fp = fopen(name, READ_MODE); - if (fp == NULL) - printf("Can't open file %s, try again.\n", name); - linenoiseFree(name); + char* name = readline("\nFile name: "); + if (name == NULL) + return GO_TOP; + fp = fopen(name, READ_MODE); + if (fp == NULL) + printf("Can't open file %s, try again.\n", name); + free(name); } - return restore(fp); + return restore(fp); } -int restore(FILE* fp){ +int restore(FILE* fp) +{ + /* Read and restore game state from file, assuming + * sane initial state. + * If ADVENT_NOSAVE is defined, do nothing instead. */ +#ifdef ADVENT_NOSAVE + return GO_UNKNOWN; +#endif + IGNORE(fread(&save, sizeof(struct save_t), 1, fp)); fclose(fp); if (save.version != VRSION) { - SETPRM(1,save.version/10,MOD(save.version,10)); - SETPRM(3,VRSION/10,MOD(VRSION,10)); - RSPEAK(VERSION_SKEW); + rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10)); } else { memcpy(&game, &save.game, sizeof(struct game_t)); - OBJSND[BIRD] = save.bird; - OBJTXT[OYSTER] = save.bivalve; - game.zzword=RNDVOC(3,game.zzword); } return GO_TOP; } -/* end */ \ No newline at end of file +/* end */