X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=saveresume.c;h=a0fa8a86ffcb023b47484843dbcd2ab0eeee837e;hp=03b7490638ede110252e3bf26f0b76113b83a80b;hb=c2df849dade5bb7d8214c6abb6c0856b84d0d1d1;hpb=62e1fddd1d2004160ce4cbd8dde2bd43ebe95c5f diff --git a/saveresume.c b/saveresume.c index 03b7490..a0fa8a8 100644 --- a/saveresume.c +++ b/saveresume.c @@ -3,6 +3,7 @@ #include "advent.h" #include "database.h" +#include "newdb.h" #include "linenoise/linenoise.h" /* @@ -28,69 +29,98 @@ struct save_t { }; struct save_t save; -int saveresume(FILE *input, bool resume) /* Suspend and resume */ +int suspend(void) { + /* Suspend. Offer to save things in a file, but charging + * some points (so can't win by using saved games to retry + * battles or to start over after learning zzword). + * If ADVENT_NOSAVE is defined, do nothing instead. */ + +#ifdef ADVENT_NOSAVE + return GO_UNKNOWN; +#endif long i, k; FILE *fp = NULL; - char *name; - - if (!resume) { - /* Suspend. Offer to save things in a file, but charging - * some points (so can't win by using saved games to retry - * battles or to start over after learning zzword). */ - RSPEAK(260); - if (!YES(input,200,54,54)) return(2012); - game.saved=game.saved+5; + + RSPEAK(SUSPEND_WARNING); + if (!YES(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ; + game.saved = game.saved + 5; + + while (fp == NULL) { + char* name = linenoise("\nFile name: "); + if (name == NULL) + return GO_TOP; + fp = fopen(name, WRITE_MODE); + if (fp == NULL) + printf("Can't open file %s, try again.\n", name); + linenoiseFree(name); } - else - { - /* Resume. Read a suspended game back from a file. */ - if (game.loc != 1 || game.abbrev[1] != 1) { - RSPEAK(268); - if (!YES(input,200,54,54)) return(2012); - } + + DATIME(&i, &k); + k = i + 650 * k; + save.savetime = k; + save.mode = -1; + save.version = VRSION; + memcpy(&save.game, &game, sizeof(struct game_t)); + save.bird = OBJSND[BIRD]; + save.bivalve = OBJTXT[OYSTER]; + IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); + fclose(fp); + RSPEAK(RESUME_HELP); + exit(0); +} + +int resume(void) +{ + /* Resume. Read a suspended game back from a file. + * If ADVENT_NOSAVE is defined, do nothing instead. */ + +#ifdef ADVENT_NOSAVE + return GO_UNKNOWN; +#endif + FILE *fp = NULL; + + if (game.loc != 1 || game.abbrev[1] != 1) { + RSPEAK(RESUME_ABANDON); + if (!YES(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ; } while (fp == NULL) { - name = linenoise("\nFile name: "); - if (name == NULL) - return(2000); - fp = fopen(name,(resume ? READ_MODE : WRITE_MODE)); - if (fp == NULL) - printf("Can't open file %s, try again.\n", name); + char* name = linenoise("\nFile name: "); + if (name == NULL) + return GO_TOP; + fp = fopen(name, READ_MODE); + if (fp == NULL) + printf("Can't open file %s, try again.\n", name); + linenoiseFree(name); } - linenoiseFree(name); - - DATIME(&i,&k); - k=i+650*k; - if (!resume) - { - save.savetime = k; - save.mode = -1; - save.version = VRSION; - memcpy(&save.game, &game, sizeof(struct game_t)); - save.bird = OBJSND[BIRD]; - save.bivalve = OBJTXT[OYSTER]; - IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); - fclose(fp); - RSPEAK(266); - exit(0); + + return restore(fp); +} + +int restore(FILE* fp) +{ + /* Read and restore game state from file, assuming + * sane initial state. + * If ADVENT_NOSAVE is defined, do nothing instead. */ +#ifdef ADVENT_NOSAVE + return GO_UNKNOWN; +#endif + + IGNORE(fread(&save, sizeof(struct save_t), 1, fp)); + fclose(fp); + if (save.version != VRSION) { + SETPRM(1, save.version / 10, MOD(save.version, 10)); + SETPRM(3, VRSION / 10, MOD(VRSION, 10)); + RSPEAK(VERSION_SKEW); } else { - IGNORE(fread(&save, sizeof(struct save_t), 1, fp)); - fclose(fp); - if (save.version != VRSION) { - SETPRM(1,k/10,MOD(k,10)); - SETPRM(3,VRSION/10,MOD(VRSION,10)); - RSPEAK(269); - return(2000); - } - memcpy(&game, &save.game, sizeof(struct game_t)); - OBJSND[BIRD] = save.bird; - OBJTXT[OYSTER] = save.bivalve; - game.zzword=RNDVOC(3,game.zzword); - return(2000); + memcpy(&game, &save.game, sizeof(struct game_t)); + OBJSND[BIRD] = save.bird; + OBJTXT[OYSTER] = save.bivalve; + game.zzword = RNDVOC(3, game.zzword); } + return GO_TOP; } /* end */