X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=saveresume.c;h=4378324c3b3fd5bf00437587727563c4f953e496;hp=6027096abf1e6035ed4e2bad18dfcb4aed29e953;hb=25424a01dbe9a2b3c2c8cd2d9f8412a7bb63da09;hpb=5e39abf730b464b677ed6bab42f9b9983189a1e2 diff --git a/saveresume.c b/saveresume.c index 6027096..4378324 100644 --- a/saveresume.c +++ b/saveresume.c @@ -185,7 +185,7 @@ bool is_valid(struct game_t valgame) } /* Check that properties of objects aren't beyond expected */ - for (int obj = 0; obj <= NOBJECTS; obj++) { + for (obj_t obj = 0; obj <= NOBJECTS; obj++) { if (valgame.prop[obj] < STATE_NOTFOUND || valgame.prop[obj] > 1) { switch (obj) { case RUG: @@ -210,9 +210,14 @@ bool is_valid(struct game_t valgame) } } - /* Check that we have objects at locations */ + /* Check that values in linked lists for objects in locations are inside bounds */ for (loc_t loc = LOC_NOWHERE; loc <= NLOCATIONS; loc++) { - if (valgame.atloc[loc] < NO_OBJECT || valgame.atloc[loc] > NOBJECTS * 2 + 1) { + if (valgame.atloc[loc] < NO_OBJECT || valgame.atloc[loc] > NOBJECTS * 2) { + return false; + } + } + for (obj_t obj = 0; obj <= NOBJECTS * 2; obj++ ) { + if (valgame.link[obj] < NO_OBJECT || valgame.link[obj] > NOBJECTS * 2) { return false; } }