X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=notes.adoc;h=d06f170f7661d60b96f34e618bfe7980245684ec;hp=615fadd1d91193bbc3dee9f2bf6804c3ea563e89;hb=92ddbba2120c614f073ad3ccbf4c5c83597dea12;hpb=752ac087377c02ad0391c812c088f1908bf06efa diff --git a/notes.adoc b/notes.adoc index 615fadd..d06f170 100644 --- a/notes.adoc +++ b/notes.adoc @@ -49,7 +49,8 @@ Bug fixes: * Behavior when saying the giant's magic words outside his room wasn't quite correct - the game responded as though the player were in - the room. + the room ("...can't you read?"). The new message is "Well, that was + remarkably pointless." * Attempting to extinguish an unlit urn caused it to lose its oil. @@ -100,8 +101,8 @@ necessarily pretty ugly by modern standards. Encryption and checksumming have been discarded - it's pointless to try tamper-proofing saves when everyone has the source code. -A -r command-line been added. When it is given (with a file path -argument) it is functionally equivalent to a RESTORE command. +A -r command-line option has been added. When it is given (with a file +path argument) it is functionally equivalent to a RESTORE command. == Translation == @@ -112,7 +113,7 @@ ugly and quite unreadable. Jason Ninneman and I have moved it to what is almost, but not quite, idiomatic modern C. We refactored the right way, checking correctness against a comprehensive test suite that we built first and verified -with coverage tools (we have over 95% coverage, with the remaining +with coverage tools (we have over 98% coverage, with the remaining confined to exception cases that are very difficult to reach). This is what you are running when you do "make check".