X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=notes.adoc;h=8838393054e37fdadbda049dee027b7b1cc62bb9;hp=615fadd1d91193bbc3dee9f2bf6804c3ea563e89;hb=f1d3b75561ad4275155327d13696fb5978f47df0;hpb=752ac087377c02ad0391c812c088f1908bf06efa diff --git a/notes.adoc b/notes.adoc index 615fadd..8838393 100644 --- a/notes.adoc +++ b/notes.adoc @@ -13,7 +13,7 @@ the game; Jason signed on early in the process to help. The assistance of Peje Nilsson in restructuring some particularly grotty gotos is gratefully acknowledged. Petr Voropaev contributed fuzz testing and code cleanups. Aaron Traas did a lot of painstaking work to improve -test coverage. +test coverage, and factored out the last handful of gotos. == Nomenclature == @@ -49,7 +49,8 @@ Bug fixes: * Behavior when saying the giant's magic words outside his room wasn't quite correct - the game responded as though the player were in - the room. + the room ("...can't you read?"). The new message is "Well, that was + remarkably pointless." * Attempting to extinguish an unlit urn caused it to lose its oil. @@ -57,6 +58,9 @@ Bug fixes: incorrect most places it appeared and has been replaced by "A crystal bridge spans the fissure." (timeless present). +* Under odd circumstances (dropping rug or vase outdoors) the game could + say "floor" when it should say "ground" (or "dirt", or something). + By default, advent issues "> " as a command prompt. This feature became common in many variants after the original 350-point version, but was never backported into Crowther & Woods's main line before now. @@ -72,6 +76,9 @@ Unrecognized words are no longer truncated to 5 characters and uppercased when they are echoed. The "-o" (oldstyle) option restores this behavior. +Typing a numeric literal to the command prompt no longer triggers a +fatal error. This change is reverted by the oldstyle option. + A "seed" command has been added. This is not intended for human use but as a way for game logs to set the PRNG (pseudorandom-number generator) so that random events (dwarf & pirate appearances, the bird's magic word) @@ -100,8 +107,8 @@ necessarily pretty ugly by modern standards. Encryption and checksumming have been discarded - it's pointless to try tamper-proofing saves when everyone has the source code. -A -r command-line been added. When it is given (with a file path -argument) it is functionally equivalent to a RESTORE command. +A -r command-line option has been added. When it is given (with a file +path argument) it is functionally equivalent to a RESTORE command. == Translation == @@ -112,8 +119,7 @@ ugly and quite unreadable. Jason Ninneman and I have moved it to what is almost, but not quite, idiomatic modern C. We refactored the right way, checking correctness against a comprehensive test suite that we built first and verified -with coverage tools (we have over 95% coverage, with the remaining -confined to exception cases that are very difficult to reach). This is +with coverage tools (there is effectively 100% code coverage). This is what you are running when you do "make check". The move to modern C entailed some structural changes. The most @@ -149,10 +155,6 @@ ways: and the choice to refrain will make forward translation into future languages easier. -* There are a few gotos left that resist restructuring; all are in the - principal command interpreter function implementing its state - machine. - * Linked lists (for objects at a location) are implemented using an array of link indices. This is a surviving FORTRANism that is quite unlike normal practice in C or any more modern language. We have not tried @@ -171,6 +173,6 @@ We have made exactly one minor architectural change. In addition to the old code's per-object state-description messages, we now have a per-object message series for state *changes*. This makes it possible to pull a fair amount of text out of the arbitrary-messages list and associate those -mesages with the objects that conceptually own them. +messages with the objects that conceptually own them. // end