X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=newdungeon.py;h=7f37b36f82b2c2af8dfe46be24ac732244588fe7;hp=923fb397373b769624cfab520e93dfcd501e2018;hb=c080ea85bbba8def903facaf8e94e4b04e3924e2;hpb=6c4f14033363169eae5c73be7d9f77d84c296150 diff --git a/newdungeon.py b/newdungeon.py index 923fb39..7f37b36 100755 --- a/newdungeon.py +++ b/newdungeon.py @@ -1,19 +1,57 @@ #!/usr/bin/python3 -# This is the new open-adventure dungeon generator. It'll eventually replace the existing dungeon.c It currently outputs a .h and .c pair for C code. +# This is the new open-adventure dungeon generator. It'll eventually +# replace the existing dungeon.c It currently outputs a .h and .c pair +# for C code. -import yaml +import sys, yaml yaml_name = "adventure.yaml" h_name = "newdb.h" c_name = "newdb.c" -h_template = """#include +statedefines = "" + +h_template = """/* Generated from adventure.yaml - do not hand-hack! */ +#ifndef NEWDB_H +#define NEWDB_H + +#include +#include + +#define SILENT -1 /* no sound */ + +/* Symbols for cond bits */ +#define COND_LIT 0 /* Light */ +#define COND_OILY 1 /* If bit 2 is on: on for oil, off for water */ +#define COND_FLUID 2 /* Liquid asset, see bit 1 */ +#define COND_NOARRR 3 /* Pirate doesn't go here unless following */ +#define COND_NOBACK 4 /* Cannot use "back" to move away */ +#define COND_ABOVE 5 +#define COND_DEEP 6 /* Deep - e.g where dwarves are active */ +#define COND_FOREST 7 /* In the forest */ +#define COND_FORCED 8 /* Only one way in or out of here */ +/* Bits past 10 indicate areas of interest to "hint" routines */ +#define COND_HBASE 10 /* Base for location hint bits */ +#define COND_HCAVE 11 /* Trying to get into cave */ +#define COND_HBIRD 12 /* Trying to catch bird */ +#define COND_HSNAKE 13 /* Trying to deal with snake */ +#define COND_HMAZE 14 /* Lost in maze */ +#define COND_HDARK 15 /* Pondering dark room */ +#define COND_HWITT 16 /* At Witt's End */ +#define COND_HCLIFF 17 /* Cliff with urn */ +#define COND_HWOODS 18 /* Lost in forest */ +#define COND_HOGRE 19 /* Trying to deal with ogre */ +#define COND_HJADE 20 /* Found all treasures except jade */ typedef struct {{ const char* inventory; + int plac, fixd; + bool is_treasure; const char** longs; -}} object_description_t; + const char** sounds; + const char** texts; +}} object_t; typedef struct {{ const char* small; @@ -22,6 +60,8 @@ typedef struct {{ typedef struct {{ descriptions_t description; + const long sound; + const bool loud; }} location_t; typedef struct {{ @@ -29,65 +69,132 @@ typedef struct {{ const char* yes_response; }} obituary_t; -extern location_t locations[]; -extern object_description_t object_descriptions[]; -extern const char* arbitrary_messages[]; -extern const char* class_messages[]; -extern const char* turn_threshold_messages[]; -extern obituary_t obituaries[]; +typedef struct {{ + const int threshold; + const int point_loss; + const char* message; +}} turn_threshold_t; + +typedef struct {{ + const int threshold; + const char* message; +}} class_t; -extern size_t CLSSES; -extern int maximum_deaths; +typedef struct {{ + const int number; + const int turns; + const int penalty; + const char* question; + const char* hint; +}} hint_t; + +typedef struct {{ + const char** words; +}} motion_t; + +typedef struct {{ + const char** words; + const long message; +}} action_t; + +extern const location_t locations[]; +extern const object_t objects[]; +extern const char* arbitrary_messages[]; +extern const class_t classes[]; +extern const turn_threshold_t turn_thresholds[]; +extern const obituary_t obituaries[]; +extern const hint_t hints[]; +extern long conditions[]; +extern const long actspk[]; +extern const motion_t motions[]; +extern const action_t actions[]; + +#define NLOCATIONS {} +#define NOBJECTS {} +#define NHINTS {} +#define NCLASSES {} +#define NDEATHS {} +#define NTHRESHOLDS {} +#define NACTIONS {} +#define NTRAVEL {} enum arbitrary_messages_refs {{ {} }}; -enum class_messages_refs {{ +enum locations_refs {{ {} }}; -enum turn_threshold_messages_refs {{ +enum object_refs {{ {} }}; -enum locations_refs {{ +enum motion_refs {{ {} }}; -enum object_descriptions_refs {{ +enum action_refs {{ {} }}; + +/* State definitions */ + +{} +#endif /* end NEWDB_H */ """ -c_template = """#include "{}" +c_template = """/* Generated from adventure.yaml - do not hand-hack! */ + +#include "common.h" +#include "{}" const char* arbitrary_messages[] = {{ {} }}; -const char* class_messages[] = {{ +const class_t classes[] = {{ +{} +}}; + +const turn_threshold_t turn_thresholds[] = {{ +{} +}}; + +const location_t locations[] = {{ +{} +}}; + +const object_t objects[] = {{ +{} +}}; + +const obituary_t obituaries[] = {{ +{} +}}; + +const hint_t hints[] = {{ {} }}; -const char* turn_threshold_messages[] = {{ +long conditions[] = {{ {} }}; -location_t locations[] = {{ +const long actspk[] = {{ + NO_MESSAGE, {} }}; -object_description_t object_descriptions[] = {{ +const motion_t motions[] = {{ {} }}; -obituary_t obituaries[] = {{ +const action_t actions[] = {{ {} }}; -size_t CLSSES = {}; -int maximum_deaths = {}; +/* end */ """ def make_c_string(string): @@ -119,58 +226,121 @@ def get_arbitrary_messages(arb): return arb_str def get_class_messages(cls): - template = """ {}, + template = """ {{ + .threshold = {}, + .message = {}, + }}, """ cls_str = "" for item in cls: - cls_str += template.format(make_c_string(item[1])) + threshold = item["threshold"] + message = make_c_string(item["message"]) + cls_str += template.format(threshold, message) cls_str = cls_str[:-1] # trim trailing newline - return cls_str + return cls_str -def get_turn_threshold_messages(trn): - template = """ {}, +def get_turn_thresholds(trn): + template = """ {{ + .threshold = {}, + .point_loss = {}, + .message = {}, + }}, """ trn_str = "" for item in trn: - trn_str += template.format(make_c_string(item[1])) + threshold = item["threshold"] + point_loss = item["point_loss"] + message = make_c_string(item["message"]) + trn_str += template.format(threshold, point_loss, message) trn_str = trn_str[:-1] # trim trailing newline return trn_str def get_locations(loc): - template = """ {{ + template = """ {{ // {} .description = {{ .small = {}, .big = {}, }}, + .sound = {}, + .loud = {}, }}, """ loc_str = "" - for item in loc: + for (i, item) in enumerate(loc): short_d = make_c_string(item[1]["description"]["short"]) long_d = make_c_string(item[1]["description"]["long"]) - loc_str += template.format(short_d, long_d) + sound = item[1].get("sound", "SILENT") + loud = "true" if item[1].get("loud") else "false" + loc_str += template.format(i, short_d, long_d, sound, loud) loc_str = loc_str[:-1] # trim trailing newline return loc_str -def get_object_descriptions(obj): - template = """ {{ +def get_objects(obj): + template = """ {{ // {} .inventory = {}, + .plac = {}, + .fixd = {}, + .is_treasure = {}, .longs = (const char* []) {{ +{} + }}, + .sounds = (const char* []) {{ +{} + }}, + .texts = (const char* []) {{ {} }}, }}, """ obj_str = "" - for item in obj: - i_msg = make_c_string(item[1]["inventory"]) + for (i, item) in enumerate(obj): + attr = item[1] + i_msg = make_c_string(attr["inventory"]) longs_str = "" - if item[1]["longs"] == None: + if attr["longs"] == None: longs_str = " " * 12 + "NULL," else: - for l_msg in item[1]["longs"]: + labels = [] + for l_msg in attr["longs"]: + if not isinstance(l_msg, str): + labels.append(l_msg) + l_msg = l_msg[1] longs_str += " " * 12 + make_c_string(l_msg) + ",\n" longs_str = longs_str[:-1] # trim trailing newline - obj_str += template.format(i_msg, longs_str) + if labels: + global statedefines + statedefines += "/* States for %s */\n" % item[0] + for (i, (label, message)) in enumerate(labels): + if len(message) >= 45: + message = message[:45] + "..." + statedefines += "#define %s\t%d /* %s */\n" % (label, i, message) + statedefines += "\n" + sounds_str = "" + if attr.get("sounds") == None: + sounds_str = " " * 12 + "NULL," + else: + for l_msg in attr["sounds"]: + sounds_str += " " * 12 + make_c_string(l_msg) + ",\n" + sounds_str = sounds_str[:-1] # trim trailing newline + texts_str = "" + if attr.get("texts") == None: + texts_str = " " * 12 + "NULL," + else: + for l_msg in attr["texts"]: + texts_str += " " * 12 + make_c_string(l_msg) + ",\n" + texts_str = texts_str[:-1] # trim trailing newline + locs = attr.get("locations", ["LOC_NOWHERE", "LOC_NOWHERE"]) + immovable = attr.get("immovable", False) + try: + if type(locs) == str: + locs = [locnames.index(locs), -1 if immovable else 0] + else: + locs = [locnames.index(x) for x in locs] + except IndexError: + sys.stderr.write("dungeon: unknown object location in %s\n" % locs) + sys.exit(1) + treasure = "true" if attr.get("treasure") else "false" + obj_str += template.format(i, i_msg, locs[0], locs[1], treasure, longs_str, sounds_str, texts_str) obj_str = obj_str[:-1] # trim trailing newline return obj_str @@ -188,31 +358,217 @@ def get_obituaries(obit): obit_str = obit_str[:-1] # trim trailing newline return obit_str -with open(yaml_name, "r") as f: - db = yaml.load(f) - -h = h_template.format( - get_refs(db["arbitrary_messages"]), - get_refs(db["class_messages"]), - get_refs(db["turn_threshold_messages"]), - get_refs(db["locations"]), - get_refs(db["object_descriptions"]), -) - -c = c_template.format( - h_name, - get_arbitrary_messages(db["arbitrary_messages"]), - get_class_messages(db["class_messages"]), - get_turn_threshold_messages(db["turn_threshold_messages"]), - get_locations(db["locations"]), - get_object_descriptions(db["object_descriptions"]), - get_obituaries(db["obituaries"]), - len(db["class_messages"]), - len(db["obituaries"]), -) - -with open(h_name, "w") as hf: - hf.write(h) - -with open(c_name, "w") as cf: - cf.write(c) +def get_hints(hnt, arb): + template = """ {{ + .number = {}, + .penalty = {}, + .turns = {}, + .question = {}, + .hint = {}, + }}, +""" + hnt_str = "" + md = dict(arb) + for member in hnt: + item = member["hint"] + number = item["number"] + penalty = item["penalty"] + turns = item["turns"] + question = make_c_string(item["question"]) + hint = make_c_string(item["hint"]) + hnt_str += template.format(number, penalty, turns, question, hint) + hnt_str = hnt_str[:-1] # trim trailing newline + return hnt_str + +def get_condbits(locations): + cnd_str = "" + for (name, loc) in locations: + conditions = loc["conditions"] + hints = loc.get("hints") or [] + flaglist = [] + for flag in conditions: + if conditions[flag]: + flaglist.append(flag) + line = "|".join([("(1<