X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=newdungeon.py;h=52c34e5ff5913e70135fb1a94f07831696c0acea;hp=873990c46d10996c74c5665929f860333caf1de0;hb=1e643da216737e148839f463c10594bbb8ac246b;hpb=1e8c3a4a1dae68a13596ed8e1e82500e869695da diff --git a/newdungeon.py b/newdungeon.py index 873990c..52c34e5 100755 --- a/newdungeon.py +++ b/newdungeon.py @@ -1,13 +1,57 @@ #!/usr/bin/python3 -# This is the new open-adventure dungeon generator. It'll eventually replace the existing dungeon.c It currently outputs a .h and .c pair for C code. - -import yaml +# This is the new open-adventure dungeon generator. It'll eventually +# replace the existing dungeon.c It currently outputs a .h and .c pair +# for C code. +# +# The nontrivial part of this is the compilation of the YAML for +# movement rules to the travel array that's actually used by +# playermove(). This program first compiles the YAML to a form +# identical to the data in section 3 of the old adventure.text file, +# then a second stage packs that data into the travel array. +# +# Here are the rules of the intermediate form: +# +# Each row of data contains a location number (X), a second +# location number (Y), and a list of motion numbers (see section 4). +# each motion represents a verb which will go to Y if currently at X. +# Y, in turn, is interpreted as follows. Let M=Y/1000, N=Y mod 1000. +# If N<=300 it is the location to go to. +# If 300500 message N-500 from section 6 is printed, +# and he stays wherever he is. +# Meanwhile, M specifies the conditions on the motion. +# If M=0 it's unconditional. +# If 0= 45: + message = message[:45] + "..." + statedefines += "#define %s\t%d /* %s */\n" % (label, i, message) + statedefines += "\n" + sounds_str = "" + if attr.get("sounds") == None: + sounds_str = " " * 12 + "NULL," + else: + for l_msg in attr["sounds"]: + sounds_str += " " * 12 + make_c_string(l_msg) + ",\n" + sounds_str = sounds_str[:-1] # trim trailing newline + texts_str = "" + if attr.get("texts") == None: + texts_str = " " * 12 + "NULL," + else: + for l_msg in attr["texts"]: + texts_str += " " * 12 + make_c_string(l_msg) + ",\n" + texts_str = texts_str[:-1] # trim trailing newline + locs = attr.get("locations", ["LOC_NOWHERE", "LOC_NOWHERE"]) + immovable = attr.get("immovable", False) + try: + if type(locs) == str: + locs = [locnames.index(locs), -1 if immovable else 0] + else: + locs = [locnames.index(x) for x in locs] + except IndexError: + sys.stderr.write("dungeon: unknown object location in %s\n" % locs) + sys.exit(1) + treasure = "true" if attr.get("treasure") else "false" + obj_str += template.format(i, i_msg, locs[0], locs[1], treasure, longs_str, sounds_str, texts_str) obj_str = obj_str[:-1] # trim trailing newline return obj_str @@ -260,8 +415,8 @@ def get_hints(hnt, arb): number = item["number"] penalty = item["penalty"] turns = item["turns"] - question = make_c_string(md[item["question"]]) - hint = make_c_string(md[item["hint"]]) + question = make_c_string(item["question"]) + hint = make_c_string(item["hint"]) hnt_str += template.format(number, penalty, turns, question, hint) hnt_str = hnt_str[:-1] # trim trailing newline return hnt_str @@ -286,16 +441,181 @@ def get_condbits(locations): cnd_str += " " + line + ",\t// " + name + "\n" return cnd_str +def recompose(type_word, value): + "Compose the internal code for a vocabulary word from its YAML entry" + parts = ("motion", "action", "object", "special") + try: + return value + 1000 * parts.index(type_word) + except KeyError: + sys.stderr.write("dungeon: %s is not a known word\n" % word) + sys.exit(1) + except IndexError: + sys.stderr.write("%s is not a known word classifier\n" % attrs["type"]) + sys.exit(1) + +def get_motions(motions): + template = """ {{ + .words = {}, + }}, +""" + mot_str = "" + for motion in motions: + contents = motion[1] + if contents["words"] == None: + mot_str += template.format("NULL") + continue + c_words = [make_c_string(s) for s in contents["words"]] + words_str = "(const char* []) {" + ", ".join(c_words) + "}" + mot_str += template.format(words_str) + return mot_str + +def get_actions(actions): + template = """ {{ + .words = {}, + .message = {}, + }}, +""" + act_str = "" + for action in actions: + contents = action[1] + + if contents["words"] == None: + words_str = "NULL" + else: + c_words = [make_c_string(s) for s in contents["words"]] + words_str = "(const char* []) {" + ", ".join(c_words) + "}" + + if contents["message"] == None: + message = "NO_MESSAGE" + else: + message = contents["message"] + + act_str += template.format(words_str, message) + act_str = act_str[:-1] # trim trailing newline + return act_str + +def bigdump(arr): + out = "" + for (i, entry) in enumerate(arr): + if i % 10 == 0: + if out and out[-1] == ' ': + out = out[:-1] + out += "\n " + out += str(arr[i]) + ", " + out = out[:-2] + "\n" + return out + +def buildtravel(locs, objs, voc): + ltravel = [] + verbmap = {} + for entry in db["vocabulary"]: + if entry["type"] == "motion" and entry["value"] not in verbmap: + verbmap[entry["word"]] = entry["value"] + def dencode(action, name): + "Decode a destination number" + if action[0] == "goto": + try: + return locnames.index(action[1]) + except ValueError: + sys.stderr.write("dungeon: unknown location %s in goto clause of %s\n" % (cond[1], name)) + elif action[0] == "special": + return 300 + action[1] + elif action[0] == "speak": + try: + return 500 + msgnames.index(action[1]) + except ValueError: + sys.stderr.write("dungeon: unknown location %s in carry clause of %s\n" % (cond[1], name)) + else: + print(cond) + raise ValueError + def cencode(cond, name): + if cond is None: + return 0; + elif cond[0] == "pct": + return cond[1] + elif cond[0] == "carry": + try: + return 100 + objnames.index(cond[1]) + except ValueError: + sys.stderr.write("dungeon: unknown object name %s in carry clause of %s\n" % (cond[1], name)) + sys.exit(1) + elif cond[0] == "with": + try: + return 200 + objnames.index(cond[1]) + except IndexError: + sys.stderr.write("dungeon: unknown object name %s in with clause of \n" % (cond[1], name)) + sys.exit(1) + elif cond[0] == "not": + # FIXME: Allow named as well as numbered states + try: + return 300 + objnames.index(cond[1]) + 100 * cond[2] + except ValueError: + sys.stderr.write("dungeon: unknown object name %s in not clause of %s\n" % (cond[1], name)) + sys.exit(1) + else: + print(cond) + raise ValueError + + for (i, (name, loc)) in enumerate(locs): + if "travel" in loc: + for rule in loc["travel"]: + tt = [i] + dest = dencode(rule["action"], name) + 1000 * cencode(rule.get("cond"), name) + tt.append(dest) + tt += [verbmap[e] for e in rule["verbs"]] + if not rule["verbs"]: + tt.append(1) + ltravel.append(tuple(tt)) + + # At this point the ltravel data is in the Section 3 + # representation from the FORTRAN version. Next we perform the + # same mapping into the runtime format. This was the C translation + # of the FORTRAN code: + # long loc; + # while ((loc = GETNUM(database)) != -1) { + # long newloc = GETNUM(NULL); + # long L; + # if (TKEY[loc] == 0) { + # TKEY[loc] = TRVS; + # } else { + # TRAVEL[TRVS - 1] = -TRAVEL[TRVS - 1]; + # } + # while ((L = GETNUM(NULL)) != 0) { + # TRAVEL[TRVS] = newloc * 1000 + L; + # TRVS = TRVS + 1; + # if (TRVS == TRVSIZ) + # BUG(TOO_MANY_TRAVEL_OPTIONS); + # } + # TRAVEL[TRVS - 1] = -TRAVEL[TRVS - 1]; + # } + travel = [0] + tkey = [0] + oldloc = 0 + while ltravel: + rule = list(ltravel.pop(0)) + loc = rule.pop(0) + newloc = rule.pop(0) + if loc != oldloc: + tkey.append(len(travel)) + oldloc = loc + elif travel: + travel[-1] *= -1 + while rule: + travel.append(rule.pop(0) + newloc * 1000) + travel[-1] *= -1 + return (travel, tkey) + if __name__ == "__main__": with open(yaml_name, "r") as f: db = yaml.load(f) - h = h_template.format( - len(db["hints"]), - get_refs(db["arbitrary_messages"]), - get_refs(db["locations"]), - get_refs(db["object_descriptions"]), - ) + locnames = [x[0] for x in db["locations"]] + msgnames = [el[0] for el in db["arbitrary_messages"]] + objnames = [el[0] for el in db["objects"]] + + (travel, tkey) = buildtravel(db["locations"], + db["objects"], + db["vocabulary"]) c = c_template.format( h_name, @@ -303,13 +623,32 @@ if __name__ == "__main__": get_class_messages(db["classes"]), get_turn_thresholds(db["turn_thresholds"]), get_locations(db["locations"]), - get_object_descriptions(db["object_descriptions"]), + get_objects(db["objects"]), get_obituaries(db["obituaries"]), get_hints(db["hints"], db["arbitrary_messages"]), get_condbits(db["locations"]), - len(db["classes"]), + get_motions(db["motions"]), + get_actions(db["actions"]), + "const long tkey[] = {%s};" % bigdump(tkey), + "const long travel[] = {%s};" % bigdump(travel), + ) + + h = h_template.format( + len(db["locations"])-1, + len(db["objects"])-1, + len(db["hints"]), + len(db["classes"])-1, len(db["obituaries"]), len(db["turn_thresholds"]), + len(db["actions"]), + len(travel), + len(tkey), + get_refs(db["arbitrary_messages"]), + get_refs(db["locations"]), + get_refs(db["objects"]), + get_refs(db["motions"]), + get_refs(db["actions"]), + statedefines, ) with open(h_name, "w") as hf: