X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=main.c;h=a558f7eb21100751c726778d0ae2acd1bcfc5659;hp=e35851bc19e3de4592e97ef93d53ec5eb1452ffd;hb=fb86d64b20f05e5a2920ba76fb908486c8a67ba0;hpb=1954c04cccb983e1e91a7dc2e45132c24bfa2570 diff --git a/main.c b/main.c index e35851b..a558f7e 100644 --- a/main.c +++ b/main.c @@ -898,7 +898,7 @@ static void lampcheck(void) * lamp give out. When it gets close, we come here to warn him. * First following arm checks if the lamp and fresh batteries are * here, in which case we replace the batteries and continue. - * Second is for other cases of lamp dying. Eve after it goes + * Second is for other cases of lamp dying. Even after it goes * out, he can explore outside for a while if desired. */ if (game.limit <= WARNTIME) { if (HERE(BATTERY) && game.prop[BATTERY] == FRESH_BATTERIES && HERE(LAMP)) {