X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=main.c;h=a42fe3e235682752dd6db009298dadb94635c2d2;hp=4d5f6a950714f6ed48712e5bab56f8fc8ecc7ce8;hb=609159ad6d62af90cdbf97cbb09fffabde87a026;hpb=7c3f834bca40b41d7d799f72122559ecf163b6f3 diff --git a/main.c b/main.c index 4d5f6a9..a42fe3e 100644 --- a/main.c +++ b/main.c @@ -318,7 +318,7 @@ static bool dwarfmove(void) /* Dwarves move. Return true if player survives, false if he dies. */ { int kk, stick, attack; - long tk[21]; + loc_t tk[21]; /* Dwarf stuff. See earlier comments for description of * variables. Remember sixth dwarf is pirate and is thus @@ -508,7 +508,7 @@ static void croak(void) } } -static bool traveleq(long a, long b) +static bool traveleq(int a, int b) /* Are two travel entries equal for purposes of skip after failed condition? */ { return (travel[a].condtype == travel[b].condtype) @@ -947,7 +947,7 @@ static void listobjects(void) if (!DARK(game.loc)) { ++game.abbrev[game.loc]; for (int i = game.atloc[game.loc]; i != 0; i = game.link[i]) { - long obj = i; + obj_t obj = i; if (obj > NOBJECTS) obj = obj - NOBJECTS; if (obj == STEPS && TOTING(NUGGET))