X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=main.c;h=603b98a05ef23907cfcfcb2145e761d05a451118;hp=8a5545adbb3d42ff230ccfcdba83bf801d14a3f5;hb=fd4e3aea6a96fbaac228cd5a2be892ee8f52946c;hpb=878efdddfbb1cd134c4ceed6cbc80e64aa43d2a5 diff --git a/main.c b/main.c index 8a5545a..603b98a 100644 --- a/main.c +++ b/main.c @@ -1050,11 +1050,26 @@ Lclearobj: if (game.knfloc > 0 && game.knfloc != game.loc) game.knfloc = 0; - // Get command input from user + /* Preserve state from last command for reuse when required */ + struct command_t preserve; + memcpy(&preserve, &command, sizeof(struct command_t)); + + // Get command input from user if (!get_command_input(&command)) return false; - ++game.turns; +#ifdef GDEBUG + printf("Preserve: type1 = %u, id1 = %ld, id2 = %ld\n", + preserve.type1, preserve.id1, preserve.id2); + printf("Command: type2 = %u, id1 = %ld, id2 = %ld\n", + preserve.type2, command.id1, command.id2); +#endif + + /* Handle of objectless action followed by actionless object */ + if (preserve.type1 == ACTION && preserve.type2 == NO_WORD_TYPE && command.id2 == 0) + command.verb = preserve.verb; + + ++game.turns; if (closecheck()) { if (game.closed)