X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=main.c;h=1cff0d1648db7fb827b29fb6f3859ada02bcf16e;hp=766082b13bf481d348417ffb9dc2de9b7576b8d5;hb=22a557efb18b65c12a32a72570da21f33f7795de;hpb=a6954db376c00b4457d7cc8f4fa4ef32deb9397d diff --git a/main.c b/main.c index 766082b..1cff0d1 100644 --- a/main.c +++ b/main.c @@ -61,7 +61,7 @@ int main(int argc, char *argv[]) /* Options. */ #ifndef ADVENT_NOSAVE - const char* opts = "l:or"; + const char* opts = "l:or:"; const char* usage = "Usage: %s [-l logfilename] [-o] [-r restorefilename]\n"; #else const char* opts = "l:o"; @@ -110,9 +110,6 @@ int main(int argc, char *argv[]) /* Initialize game variables */ long seedval = initialise(); - /* Start-up, dwarf stuff */ - make_zzword(game.zzword); - #ifndef ADVENT_NOSAVE if (!rfp) { game.novice = yes(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]); @@ -144,8 +141,6 @@ static bool fallback_handler(char *buf) printf("Seed set to %ld\n", sv); // autogenerated, so don't charge user time for it. --game.turns; - // here we reconfigure any global game state that uses random numbers - make_zzword(game.zzword); return true; } return false;