X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=init.c;h=76bdc8ae21732c08e4449120769f81a8149e4aa6;hp=36f00b198e4f3986591c68d7a20019d35a79155c;hb=79ffdb36f0c9f2fa8f9f2470e5a0c81729d8f622;hpb=87961483a22111329eac6967705190ccd72330f6 diff --git a/init.c b/init.c index 36f00b1..76bdc8a 100644 --- a/init.c +++ b/init.c @@ -5,7 +5,6 @@ #include "advent.h" #include "database.h" -#include "newdb.h" /* * Initialisation @@ -131,7 +130,7 @@ * apply to players whose scores are higher than the previous N but not * higher than this N. Note that these scores probably change with every * modification (and particularly expansion) of the program. - * SECTION 11: Hints. Each line contains a hint number (add 10 to get cond + * Section 11: Hints. Each line contains a hint number (add 10 to get cond * bit; see section 9), the number of turns he must be at the right loc(s) * before triggering the hint, the points deducted for taking the hint, * the message number (section 6) of the question, and the message number @@ -226,7 +225,7 @@ void initialise(void) /* Clear the hint stuff. game.hintlc[i] is how long he's been at LOC * with cond bit i. game.hinted[i] is true iff hint i has been * used. */ - for (int i = 1; i <= HNTMAX; i++) { + for (int i = 0; i < HINT_COUNT; i++) { game.hinted[i] = false; game.hintlc[i] = 0; } @@ -352,16 +351,10 @@ void initialise(void) * game.limit Lifetime of lamp (not set here) * maximum_deaths Number of reincarnation messages available (up to 5) * game.numdie Number of times killed so far - * game.thresh Next #turns threshhold (-1 if none) - * game.trndex Index in TRNVAL of next threshold (db section 14) * game.trnluz # points lost so far due to number of turns used * game.turns Tallies how many commands he's given (ignores yes/no) * Logicals were explained earlier */ game.turns = 0; - game.trndex = 1; - game.thresh = -1; - if (TRNVLS > 0) - game.thresh = MOD(TRNVAL[1], 100000) + 1; game.trnluz = 0; game.lmwarn = false; game.iwest = 0;