X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=init.c;h=4bb7cc2b5a19f6c7d569503c418f33b2dda208ac;hp=4af5ce9b61621cca9fd612ffc2d79801c65f6ba8;hb=91ad0185ffcbda83f115433c630b40e4ea6f7a41;hpb=62ee15c892eb1cd1e0333ff8d83888765923e1b4 diff --git a/init.c b/init.c index 4af5ce9..4bb7cc2 100644 --- a/init.c +++ b/init.c @@ -318,7 +318,7 @@ L1106: /*etc*/ ; * prior loc of each dwarf, initially garbage. DALTLC is alternate initial loc * for dwarf, in case one of them starts out on top of the adventurer. (No 2 * of the 5 initial locs are adjacent.) game.dseen is true if dwarf has seen him. - * DFLAG controls the level of activation of all this: + * game.dflag controls the level of activation of all this: * 0 No dwarf stuff yet (wait until reaches Hall Of Mists) * 1 Reached Hall Of Mists, but hasn't met first dwarf * 2 Met first dwarf, others start moving, no knives thrown yet @@ -333,7 +333,7 @@ L1106: /*etc*/ ; for (I=1; I<=NDWARVES; I++) { game.dseen[I]=false; } /* end loop */ - DFLAG=0; + game.dflag=0; game.dloc[1]=19; game.dloc[2]=27; game.dloc[3]=33; @@ -350,12 +350,12 @@ L1106: /*etc*/ ; * game.conds Min value for cond(loc) if loc has any hints * game.detail How often we've said "not allowed to give more detail" * game.dkill # of dwarves killed (unused in scoring, needed for msg) - * FOOBAR Current progress in saying "FEE FIE FOE FOO". - * HOLDNG Number of objects being carried + * game.foobar Current progress in saying "FEE FIE FOE FOO". + * game.holdng Number of objects being carried * IGO How many times he's said "go XXX" instead of "XXX" - * IWEST How many times he's said "west" instead of "w" - * KNFLOC 0 if no knife here, loc if knife here, -1 after caveat - * LIMIT Lifetime of lamp (not set here) + * game.iwest How many times he's said "west" instead of "w" + * game.knfloc 0 if no knife here, loc if knife here, -1 after caveat + * game.limit Lifetime of lamp (not set here) * MAXDIE Number of reincarnation messages available (up to 5) * NUMDIE Number of times killed so far * THRESH Next #turns threshhold (-1 if none) @@ -369,19 +369,19 @@ L1106: /*etc*/ ; THRESH= -1; if(TRNVLS > 0)THRESH=MOD(TRNVAL[1],100000)+1; TRNLUZ=0; - LMWARN=false; + game.lmwarn=false; IGO=0; - IWEST=0; - KNFLOC=0; + game.iwest=0; + game.knfloc=0; game.detail=0; game.abbnum=5; for (I=0; I<=4; I++) { {long x = 2*I+81; if(RTEXT[x] != 0)MAXDIE=I+1;} } /* end loop */ NUMDIE=0; - HOLDNG=0; + game.holdng=0; game.dkill=0; - FOOBAR=0; + game.foobar=0; game.bonus=0; game.clock1=30; game.clock2=50;