X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=init.c;h=3d967ef222bf769d89744881cea3726729cf70f4;hp=0e6ae1c0f32ff6f4554fd8c80a604b7a5fe1a474;hb=14fee6b979b9803e8d499f19c4cd1e0373665155;hpb=2deb1b9f7ff8e8e2a1b96fb28344100860b50897 diff --git a/init.c b/init.c index 0e6ae1c..3d967ef 100644 --- a/init.c +++ b/init.c @@ -215,14 +215,13 @@ L1106: /*etc*/ ; if(PLAC[K] != 0 && FIXD[K] <= 0)DROP(K,PLAC[K]); } /* end loop */ -/* Treasures, as noted earlier, are objects 50 through MAXTRS (CURRENTLY 79). +/* Treasures, as noted earlier, are objects MINTRS through MAXTRS * Their props are initially -1, and are set to 0 the first time they are * described. game.tally keeps track of how many are not yet found, so we know * when to close the cave. */ - MAXTRS=79; game.tally=0; - for (I=50; I<=MAXTRS; I++) { + for (I=MINTRS; I<=MAXTRS; I++) { if(PTEXT[I] != 0)game.prop[I]= -1; game.tally=game.tally-game.prop[I]; } /* end loop */ @@ -341,7 +340,6 @@ L1106: /*etc*/ ; game.dloc[4]=44; game.dloc[5]=64; game.dloc[6]=game.chloc; - DALTLC=18; /* Other random flags and counters, as follows: * game.abbnum How often we should print non-abbreviated descriptions