X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=history.adoc;fp=history.adoc;h=6e6ed22b34bb130ea16b714e9b5bc27cc043467e;hp=0aa8f10442a8c9cb7a9fd1897d8f3b4f45c7c028;hb=e879e35a022c212482deec90bf57c6b3fe5caf57;hpb=90d9ffd85d6a621d4a52bd214369fec4d7b9fa7e diff --git a/history.adoc b/history.adoc index 0aa8f10..6e6ed22 100644 --- a/history.adoc +++ b/history.adoc @@ -15,9 +15,9 @@ Kentucky, including fewer of the D&D-like elements now associated with the game. Adventure as we now know it, the ancestor of all later versions, was -released on a PDP-10 at the Stanford AI Lab by Don Woods in 1977 -(some sources, apparently erroneously, say 1976). That version is -sometimes known as 350-point Adventure. +released on a PDP-10 at the Stanford AI Lab by Don Woods on June 6th, +1977 (some sources erroneously say 1976). That version is sometimes +known as 350-point Adventure. Between 1977 and 1995 Crowther and Woods themselves continued to work intermittently on the game. This main line of development culminated