X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=dungeon.c;h=35ffbd4aa878e2e269551dd7b37499053d9abbe0;hp=dccda9e82f4a388045fa89f88ca0f81116e680ad;hb=f8b30c1ec6e8d8a6a4b322a2ee19521b4d5d0c70;hpb=b37f9f4b2daa51b969a1d0e08cf84f23ca82202b diff --git a/dungeon.c b/dungeon.c index dccda9e..35ffbd4 100644 --- a/dungeon.c +++ b/dungeon.c @@ -1,11 +1,72 @@ /* * The dungeon compiler. Turns adventure.text into a set of C initializers - * defining (mostly) invariant state. A couple of slots are messed with - * at runtime. + * defining invariant state. */ +/* Current limits: + * 12600 words of message text (LINES, LINSIZ). + * 885 travel options (TRAVEL, TRVSIZ). + * 330 vocabulary words (KTAB, ATAB, TABSIZ). + * 35 "action" verbs (ACTSPK, VRBSIZ). + * There are also limits which cannot be exceeded due to the structure of + * the database. (E.G., The vocabulary uses n/1000 to determine word type, + * so there can't be more than 1000 words.) These upper limits are: + * 1000 non-synonymous vocabulary words + * 300 locations + * 100 objects + */ + +/* Description of the database format + * + * + * The data file contains several sections. Each begins with a line containing + * a number identifying the section, and ends with a line containing "-1". + * + * Section 3: Travel table. Each line contains a location number (X), a second + * location number (Y), and a list of motion numbers (see section 4). + * each motion represents a verb which will go to Y if currently at X. + * Y, in turn, is interpreted as follows. Let M=Y/1000, N=Y mod 1000. + * If N<=300 it is the location to go to. + * If 300500 message N-500 from section 6 is printed, + * and he stays wherever he is. + * Meanwhile, M specifies the conditions on the motion. + * If M=0 it's unconditional. + * If 0 #include #include #include +#include +#include "newdb.h" #include "common.h" // Global variables for use in functions below that can gradually disappear as code is cleaned up @@ -26,40 +88,18 @@ static long LNLENG; static long LNPOSN; static char INLINE[LINESIZE + 1]; static long OLDLOC; +static long LINUSE; // Storage for what comes out of the database -long LINUSE; long TRVS; long TRNVLS; long TABNDX; -long HNTMAX; -long PTEXT[NOBJECTS + 1]; -long RTEXT[RTXSIZ + 1]; -long OBJSND[NOBJECTS + 1]; -long OBJTXT[NOBJECTS + 1]; -long STEXT[LOCSIZ + 1]; -long LTEXT[LOCSIZ + 1]; -long COND[LOCSIZ + 1]; -long KEY[LOCSIZ + 1]; -long LOCSND[LOCSIZ + 1]; +long KEY[NLOCATIONS + 1]; long LINES[LINSIZ + 1]; -long TTEXT[TRNSIZ + 1]; -long TRNVAL[TRNSIZ + 1]; long TRAVEL[TRVSIZ + 1]; long KTAB[TABSIZ + 1]; long ATAB[TABSIZ + 1]; -long PLAC[NOBJECTS + 1]; -long FIXD[NOBJECTS + 1]; long ACTSPK[VRBSIZ + 1]; -long HINTS[HNTSIZ + 1][HINTLEN]; - - -static bool is_set(long var, long position) -{ - long mask = 1l << position; - bool result = (var & mask) == mask; - return (result); -} static long GETTXT(long SKIP, long ONEWRD, long UPPER) { @@ -193,51 +233,18 @@ static long GETNUM(FILE *source) return (GETNUM); } -/* Sections 1, 2, 5, 6, 10, 14. Read messages and set up pointers. */ +/* Sections 1, 2, 5, 6, 10, 14. Skip these, they're all in YAML now. */ static void read_messages(FILE* database, long sect) { long KK = LINUSE; while (true) { - long loc; - LINUSE = KK; - loc = GETNUM(database); - if (LNLENG >= LNPOSN + 70) - BUG(MESSAGE_LINE_GT_70_CHARACTERS); - if (loc == -1) return; - if (LNLENG < LNPOSN) - BUG(NULL_LINE_IN_MESSAGE); - do { - KK = KK + 1; - if (KK >= LINSIZ) - BUG(TOO_MANY_WORDS_OF_MESSAGES); - LINES[KK] = GETTXT(false, false, false); - } while (LINES[KK] != -1); - LINES[LINUSE] = KK; - if (loc == OLDLOC) continue; - OLDLOC = loc; - LINES[LINUSE] = -KK; - if (sect == 10 || sect == 14) { - /* now parsed from YAML */ - continue; - } - if (sect == 6) { - if (loc > RTXSIZ) - BUG(TOO_MANY_RTEXT_MESSAGES); - RTEXT[loc] = LINUSE; - continue; - } - if (sect == 5) { - if (loc > 0 && loc <= NOBJECTS)PTEXT[loc] = LINUSE; - continue; - } - if (loc > LOCSIZ) - BUG(TOO_MANY_LOCATIONS); - if (sect == 1) { - LTEXT[loc] = LINUSE; - continue; - } - - STEXT[loc] = LINUSE; + do { + if (NULL == fgets(INLINE + 1, sizeof(INLINE) - 1, database)) { + printf("Failed fgets()\n"); + } + } while (!feof(database) && INLINE[1] == '#'); + if (strncmp(INLINE + 1, "-1\n", 3) == 0) + break; } } @@ -287,8 +294,7 @@ static void read_initial_locations(FILE* database) { long OBJ; while ((OBJ = GETNUM(database)) != -1) { - PLAC[OBJ] = GETNUM(NULL); - FIXD[OBJ] = GETNUM(NULL); + /* all done from YAML now */ } } @@ -301,16 +307,14 @@ static void read_action_verb_message_nr(FILE* database) } } -/* Read info about available liquids and other conditions, store in COND. */ +/* Read info about available liquids and other conditions. */ static void read_conditions(FILE* database) { long K; while ((K = GETNUM(database)) != -1) { long loc; while ((loc = GETNUM(NULL)) != 0) { - if (is_set(COND[loc], K)) - BUG(LOCATION_HAS_CONDITION_BIT_BEING_SET_TWICE); - COND[loc] = COND[loc] + (1l << K); + continue; /* COND is no longer used */ } } } @@ -320,31 +324,22 @@ static void read_conditions(FILE* database) static void read_hints(FILE* database) { long K; - HNTMAX = 0; while ((K = GETNUM(database)) != -1) { - if (K <= 0 || K > HNTSIZ) - BUG(TOO_MANY_HINTS); for (int I = 1; I <= 4; I++) { - HINTS[K][I] = GETNUM(NULL); + /* consume - actual array-building now done in YAML. */ + GETNUM(NULL); } /* end loop */ - HNTMAX = (HNTMAX > K ? HNTMAX : K); } } -/* Read the sound/text info, store in OBJSND, OBJTXT, LOCSND. */ +/* Read the sound/text info */ static void read_sound_text(FILE* database) { long K; while ((K = GETNUM(database)) != -1) { long KK = GETNUM(NULL); long I = GETNUM(NULL); - if (I != 0) { - OBJSND[K] = (KK > 0 ? KK : 0); - OBJTXT[K] = (I > 0 ? I : 0); - continue; - } - - LOCSND[K] = KK; + /* this stuff is in YAML now */ } } @@ -356,26 +351,11 @@ static int read_database(FILE* database) * the next pointer (i.e. the word following the end of the * line). The pointer is negative if this is first line of a * message. The text-pointer arrays contain indices of - * pointer-words in lines. STEXT(N) is short description of - * location N. LTEXT(N) is long description. PTEXT(N) points to + * pointer-words in lines. PTEXT(N) points to * message for game.prop(N)=0. Successive prop messages are - * found by chasing pointers. RTEXT contains section 6's stuff. - * TTEXT is for section 14. We also clear COND (see description - * of section 9 for details). */ - for (int I = 1; I <= NOBJECTS; I++) { - PTEXT[I] = 0; - OBJSND[I] = 0; - OBJTXT[I] = 0; - } - for (int I = 1; I <= RTXSIZ; I++) { - RTEXT[I] = 0; - } - for (int I = 1; I <= LOCSIZ; I++) { - STEXT[I] = 0; - LTEXT[I] = 0; - COND[I] = 0; + * found by chasing pointers. */ + for (int I = 1; I <= NLOCATIONS; I++) { KEY[I] = 0; - LOCSND[I] = 0; } LINUSE = 1; @@ -440,8 +420,7 @@ static int read_database(FILE* database) /* Finish constructing internal data format */ /* Having read in the database, certain things are now constructed. - * game.propS are set to zero. We finish setting up COND by checking for - * forced-motion travel entries. The PLAC and FIXD arrays are used + * game.propS are set to zero. The PLAC and FIXD arrays are used * to set up game.atloc(N) as the first object at location N, and * game.link(OBJ) as the next object at the same location as OBJ. * (OBJ>NOBJECTS indicates that game.fixed(OBJ-NOBJECTS)=LOC; game.link(OBJ) is @@ -449,11 +428,6 @@ static int read_database(FILE* database) * whether the abbreviated description is printed. Counts modulo 5 * unless "LOOK" is used. */ -static void write_0d(FILE* header_file, long single, const char* varname) -{ - fprintf(header_file, "LOCATION long %s INITIALIZE(= %ld);\n", varname, single); -} - static void write_1d(FILE* header_file, long array[], long dim, const char* varname) { fprintf(header_file, "LOCATION long %s[] INITIALIZE(= {\n", varname); @@ -468,19 +442,6 @@ static void write_1d(FILE* header_file, long array[], long dim, const char* varn fprintf(header_file, "\n});\n"); } -static void write_hints(FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, const char* varname) -{ - fprintf(header_file, "LOCATION long %s[][%ld] INITIALIZE(= {\n", varname, dim2); - for (int i = 0; i < dim1; ++i) { - fprintf(header_file, " {"); - for (int j = 0; j < dim2; ++j) { - fprintf(header_file, "%ld, ", matrix[i][j]); - } - fprintf(header_file, "},\n"); - } - fprintf(header_file, "});\n"); -} - static void write_file(FILE* header_file) { fprintf(header_file, "#ifndef DATABASE_H\n"); @@ -489,7 +450,6 @@ static void write_file(FILE* header_file) fprintf(header_file, "#include \"common.h\"\n"); fprintf(header_file, "#define TABSIZ 330\n"); - fprintf(header_file, "#define HNTSIZ 20\n"); fprintf(header_file, "#define TOKLEN %d\n", TOKLEN); fprintf(header_file, "\n"); @@ -504,19 +464,11 @@ static void write_file(FILE* header_file) fprintf(header_file, "\n"); // content variables - write_0d(header_file, HNTMAX, "HNTMAX"); - write_1d(header_file, OBJSND, NOBJECTS + 1, "OBJSND"); - write_1d(header_file, OBJTXT, NOBJECTS + 1, "OBJTXT"); - write_1d(header_file, COND, LOCSIZ + 1, "COND"); - write_1d(header_file, KEY, LOCSIZ + 1, "KEY"); - write_1d(header_file, LOCSND, LOCSIZ + 1, "LOCSND"); + write_1d(header_file, KEY, NLOCATIONS + 1, "KEY"); write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL"); write_1d(header_file, KTAB, TABSIZ + 1, "KTAB"); write_1d(header_file, ATAB, TABSIZ + 1, "ATAB"); - write_1d(header_file, PLAC, NOBJECTS + 1, "PLAC"); - write_1d(header_file, FIXD, NOBJECTS + 1, "FIXD"); write_1d(header_file, ACTSPK, VRBSIZ + 1, "ACTSPK"); - write_hints(header_file, HINTS, HNTSIZ + 1, 5, "HINTS"); fprintf(header_file, "#undef LOCATION\n"); fprintf(header_file, "#undef INITIALIZE\n");