X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=cheat.c;h=f305dbaea53dee1b6321099524907f4e164e5ff7;hp=2cf3324403a42f78be8cae5cdc213acc6de46d47;hb=c4ceca3db9ebbe10460f7442fbeeb961a3816758;hpb=70bfd3f5a3144ac567878d26321f2fe92ab4addc diff --git a/cheat.c b/cheat.c index 2cf3324..f305dba 100644 --- a/cheat.c +++ b/cheat.c @@ -1,4 +1,5 @@ #define DEFINE_GLOBALS_FROM_INCLUDES +#include #include #include #include @@ -13,20 +14,6 @@ struct game_t game; long LNLENG, LNPOSN; char rawbuf[LINESIZE], INLINE[LINESIZE + 1]; -long NUL; -long BACK; -long LOOK; -long CAVE; -long FIND; -long INVENT; -long SAY; -long ENTER; -long STREAM; -long DPRSSN; -long ENTRNC; -long LOCK; -long THROW; - FILE *logfp = NULL, *rfp = NULL; bool oldstyle = false; bool editline = true; @@ -34,6 +21,54 @@ bool prompt = true; int main(int argc, char *argv[]) { + int ch; + char *savefilename = NULL; + long numdie = 0; + long saved = 1; + long version = 0; + + /* Options. */ + const char* opts = "d:s:v:o:"; + const char* usage = "Usage: %s [-d numdie] [-s numsaves] [-v version] -o savefilename \n"; + while ((ch = getopt(argc, argv, opts)) != EOF) { + switch (ch) { + case 'd': + numdie = (long)atoi(optarg); + break; + case 's': + saved = (long)atoi(optarg); + break; + case 'v': + version = (long)atoi(optarg);; + break; + case 'o': + savefilename = optarg; + break; + default: + fprintf(stderr, + usage, argv[0]); + fprintf(stderr, + " -d number of deaths. Signed integer value.'\n"); + fprintf(stderr, + " -s number of saves. Signed integer value.\n"); + fprintf(stderr, + " -v version number of save format.\n"); + fprintf(stderr, + " -o file name of save game to write.\n"); + exit(-1); + break; + } + } + + if (savefilename == NULL) + { + fprintf(stderr, + usage, argv[0]); + fprintf(stderr, + "ERROR: filename required\n"); + exit(-1); + } + FILE *fp = NULL; game.lcg_a = 1093; @@ -46,21 +81,25 @@ int main(int argc, char *argv[]) /* Initialize game variables */ initialise(); - game.zzword = rndvoc(3, 0); + make_zzword(game.zzword); game.newloc = LOC_START; game.loc = LOC_START; game.limit = GAMELIMIT; - game.numdie = -1000; - game.saved = 1; - fp = fopen("cheat_numdie.adv", WRITE_MODE); + // apply cheats + game.numdie = numdie; + game.saved = saved; + + fp = fopen(savefilename, WRITE_MODE); if (fp == NULL) { - printf("Can't open file. Exiting.\n"); - exit(0); + fprintf(stderr, + "Can't open file %s. Exiting.\n", savefilename); + exit(-1); } - savefile(fp); - printf("cheat: tests/cheat_numdie.adv created.\n"); + savefile(fp, version); + + printf("cheat: %s created.\n", savefilename); return 0; }