X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=cheat.c;h=798460464d3b75d0b760155f8322fb7015b66816;hp=89b0f72265b544b37cfe755cf9a9f9ac2acc23a4;hb=9355882cac573b32e6223f0f08fb2dfe08f70e43;hpb=065caace647f86770df0d7bb9f1a3a1ffdd0f188 diff --git a/cheat.c b/cheat.c index 89b0f72..7984604 100644 --- a/cheat.c +++ b/cheat.c @@ -4,32 +4,10 @@ #include #include #include "advent.h" -#include "linenoise/linenoise.h" #include "dungeon.h" -struct game_t game = { - .dloc[1] = LOC_KINGHALL, - .dloc[2] = LOC_WESTBANK, - .dloc[3] = LOC_Y2, - .dloc[4] = LOC_ALIKE3, - .dloc[5] = LOC_COMPLEX, - - /* Sixth dwarf is special (the pirate). He always starts at his - * chest's eventual location inside the maze. This loc is saved - * in chloc for ref. The dead end in the other maze has its - * loc stored in chloc2. */ - .dloc[6] = LOC_DEADEND12, - .chloc = LOC_DEADEND12, - .chloc2 = LOC_DEADEND13, - .abbnum = 5, - .clock1 = WARNTIME, - .clock2 = FLASHTIME, - .blklin = true -}; - FILE *logfp = NULL, *rfp = NULL; bool oldstyle = false; -bool editline = true; bool prompt = true; int main(int argc, char *argv[]) @@ -87,9 +65,6 @@ int main(int argc, char *argv[]) initialise(); make_zzword(game.zzword); - game.newloc = LOC_START; - game.loc = LOC_START; - game.limit = GAMELIMIT; // apply cheats game.numdie = numdie;