X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=cheat.c;h=30fd0ced522891cf206f786d2c10c0ee648dd318;hp=89b920104da25c8f7f11d24ca379a75655ffea59;hb=ad3b097c9e587c1474cc1cac93f89ada853902ff;hpb=f9edfc51515853c21418c1d55b681a71681a748c diff --git a/cheat.c b/cheat.c index 89b9201..30fd0ce 100644 --- a/cheat.c +++ b/cheat.c @@ -1,23 +1,10 @@ -#define DEFINE_GLOBALS_FROM_INCLUDES +#include #include #include #include #include #include "advent.h" -#include "database.h" -#include "linenoise/linenoise.h" -#include "newdb.h" - -struct game_t game; - -long LNLENG, LNPOSN; -char rawbuf[LINESIZE], INLINE[LINESIZE + 1]; - -long FIND; -long INVENT; -long SAY; -long LOCK; -long THROW; +#include "dungeon.h" FILE *logfp = NULL, *rfp = NULL; bool oldstyle = false; @@ -26,33 +13,73 @@ bool prompt = true; int main(int argc, char *argv[]) { - FILE *fp = NULL; + int ch; + char *savefilename = NULL; + long numdie = 0; + long saved = 1; + long version = 0; + + /* Options. */ + const char* opts = "d:s:v:o:"; + const char* usage = "Usage: %s [-d numdie] [-s numsaves] [-v version] -o savefilename \n"; + while ((ch = getopt(argc, argv, opts)) != EOF) { + switch (ch) { + case 'd': + numdie = (long)atoi(optarg); + break; + case 's': + saved = (long)atoi(optarg); + break; + case 'v': + version = (long)atoi(optarg);; + break; + case 'o': + savefilename = optarg; + break; + default: + fprintf(stderr, + usage, argv[0]); + fprintf(stderr, + " -d number of deaths. Signed integer value.'\n"); + fprintf(stderr, + " -s number of saves. Signed integer value.\n"); + fprintf(stderr, + " -v version number of save format.\n"); + fprintf(stderr, + " -o file name of save game to write.\n"); + exit(EXIT_FAILURE); + break; + } + } - game.lcg_a = 1093; - game.lcg_c = 221587; - game.lcg_m = 1048576; - srand(time(NULL)); - long seedval = (long)rand(); - set_seed(seedval); + if (savefilename == NULL) { + fprintf(stderr, + usage, argv[0]); + fprintf(stderr, + "ERROR: filename required\n"); + exit(EXIT_FAILURE); + } + + FILE *fp = NULL; /* Initialize game variables */ initialise(); - game.zzword = rndvoc(3, 0); - game.newloc = LOC_START; - game.loc = LOC_START; - game.limit = GAMELIMIT; - game.numdie = -1000; - game.saved = 1; - - fp = fopen("cheat_numdie.adv", WRITE_MODE); - if (fp == NULL) - { - printf("Can't open file. Exiting.\n"); - exit(0); - } - - savefile(fp); - printf("cheat: tests/cheat_numdie.adv created.\n"); + make_zzword(game.zzword); + + // apply cheats + game.numdie = numdie; + game.saved = saved; + + fp = fopen(savefilename, WRITE_MODE); + if (fp == NULL) { + fprintf(stderr, + "Can't open file %s. Exiting.\n", savefilename); + exit(EXIT_FAILURE); + } + + savefile(fp, version); + + printf("cheat: %s created.\n", savefilename); return 0; }