X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=cheat.c;h=0eee14bfb2d44b29be7d0d3aad4639cbe538cf2a;hp=b75fccf9c47951f217e7d4696357b97817ff8d21;hb=2ddd09189336df222ef88099a3041584ec5b327e;hpb=ef236aea3beef846b38245aa4ce3a753862c84f0 diff --git a/cheat.c b/cheat.c index b75fccf..0eee14b 100644 --- a/cheat.c +++ b/cheat.c @@ -3,6 +3,10 @@ * not happen. It leverages chunks of advent, mostly initialize() and * savefile(), so we know we're always outputing save files that advent * can import. + * + * Copyright (c) 1977, 2005 by Will Crowther and Don Woods + * Copyright (c) 2017 by Eric S. Raymond + * SPDX-License-Identifier: BSD-2-clause */ #include #include @@ -39,19 +43,19 @@ int main(int argc, char *argv[]) switch (ch) { case 'd': game.numdie = (turn_t)atoi(optarg); - printf("cheat: game.numdie = %ld\n", game.numdie); + printf("cheat: game.numdie = %d\n", game.numdie); break; case 'l': game.limit = (turn_t)atoi(optarg); - printf("cheat: game.limit = %ld\n", game.limit); + printf("cheat: game.limit = %d\n", game.limit); break; case 's': - game.saved = (long)atoi(optarg); - printf("cheat: game.saved = %ld\n", game.saved); + game.saved = (int)atoi(optarg); + printf("cheat: game.saved = %d\n", game.saved); break; case 't': game.turns = (turn_t)atoi(optarg); - printf("cheat: game.turns = %ld\n", game.turns); + printf("cheat: game.turns = %d\n", game.turns); break; case 'v': version = atoi(optarg);