X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=adventure.yaml;h=d67535ee77fb9b2ffd8840795ac5394623836805;hp=b8778a75ab9b48cd988b255b391ac1d11c7a4527;hb=ac4e43196c0b20c2afdd655b47b9cde441acd970;hpb=ad24add3c0ccbb807b4d4a86fe7e3ae68492c62c diff --git a/adventure.yaml b/adventure.yaml index b8778a7..d67535e 100644 --- a/adventure.yaml +++ b/adventure.yaml @@ -204,9 +204,9 @@ motions: !!omap words: ['east', 'e'] - WEST: words: ['west', 'w'] -- MOT_45: +- NORTH: words: ['north', 'n'] -- MOT_46: +- SOUTH: words: ['south', 's'] - NE: words: ['ne'] @@ -356,7 +356,7 @@ hints: penalty: 4 question: 'You''re missing only one other treasure. Do you need help finding it?' hint: |- - Once you''ve found all the other treasures, it is no longer possible to + Once you've found all the other treasures, it is no longer possible to locate the one you''re now missing.' locations: !!omap @@ -1835,6 +1835,8 @@ locations: !!omap {verbs: [DOWN], action: [goto, LOC_LOWROOM]}, {verbs: [UPWAR], action: [goto, LOC_SWCHASM]}, ] + # Following three rooms are where the dragon lives. The code has a + # wired-in assumption that the dragon corpse goes to LOC_SECRET5, - LOC_SECRET4: description: long: 'You are in a secret canyon which exits to the north and east.' @@ -2664,7 +2666,7 @@ arbitrary_messages: !!omap - DWARF_SINGLE: 'There is a threatening little dwarf in the room with you!' - KNIFE_THROWN: 'One sharp nasty knife is thrown at you!' - SAYS_PLUGH: 'A hollow voice says "PLUGH".' -- GETS_YOU: 'It gets you!' +#- GETS_YOU: 'It gets you!' - MISSES_YOU: 'It misses!' - UNSURE_FACING: 'I am unsure how you are facing. Use compass points or nearby objects.' - NO_INOUT_HERE: |- @@ -2759,7 +2761,7 @@ arbitrary_messages: !!omap You'd best take inventory and drop something. - CLAM_BLOCKER: 'You can''t fit this five-foot clam through that little passage!' - OYSTER_BLOCKER: 'You can''t fit this five-foot oyster through that little passage!' -- DROP_CLAM: 'I advise you to put down the clam before opening it. >STRAIN!<' +#- DROP_CLAM: 'I advise you to put down the clam before opening it. >STRAIN!<' - DROP_OYSTER: 'I advise you to put down the oyster before opening it. >WRENCH!<' - CLAM_OPENER: 'You don''t have anything strong enough to open the clam.' - OYSTER_OPENER: 'You don''t have anything strong enough to open the oyster.' @@ -2889,9 +2891,9 @@ arbitrary_messages: !!omap you, curses, and grabs for his axe. - THIS_ACCEPTABLE: 'Is this acceptable?' # This message is not currently used -- ALREADY_OVER: |- - This adventure is already over. To start a new adventure, or to - resume an earlier adventure, please run a fresh copy of the program. +#- ALREADY_OVER: |- +# This adventure is already over. To start a new adventure, or to +# resume an earlier adventure, please run a fresh copy of the program. - OGRE_FULL: 'The ogre doesn''t appear to be hungry.' - OGRE_DODGE: |- The ogre, who despite his bulk is quite agile, easily dodges your @@ -2987,26 +2989,26 @@ arbitrary_messages: !!omap - OFF_SCALE: 'You just went off my scale!!' - RESUME_HELP: 'To resume your Adventure, start a new game and then say "RESUME".' # This message is not currently used -- TABLE_SPACE: |- - Table space used: - %d of %d words of messages %d of %d travel options - %d of %d vocabulary words %d of %d locations - %d of %d objects %d of %d action verbs - %d of %d "random" messages %d of %d "class" messages - %d of %d hints %d of %d turn threshholds' +#- TABLE_SPACE: |- +# Table space used: +# %d of %d words of messages %d of %d travel options +# %d of %d vocabulary words %d of %d locations +# %d of %d objects %d of %d action verbs +# %d of %d "random" messages %d of %d "class" messages +# %d of %d hints %d of %d turn threshholds' - RESUME_ABANDON: 'To resume an earlier Adventure, you must abandon the current one.' - VERSION_SKEW: |- I'm sorry, but that Adventure was begun using Version %d.%d of the save file format, and this program uses Version %d.%d. You must find an instance using that other version in order to resume that Adventure. # This message is not currently used -- SAVE_TAMPERING: |- - A dark fog creeps in to surround you. From somewhere in the fog you - hear a stern voice. "This Adventure has been tampered with! You have - been dabbling in magic, knowing not the havoc you might cause thereby. - Leave at once, before you do irrevocable harm!" The fog thickens, - until at last you can see nothing at all. Your vision then clears, - and you find yourself back in The Real World. +#- SAVE_TAMPERING: |- +# A dark fog creeps in to surround you. From somewhere in the fog you +# hear a stern voice. "This Adventure has been tampered with! You have +# been dabbling in magic, knowing not the havoc you might cause thereby. +# Leave at once, before you do irrevocable harm!" The fog thickens, +# until at last you can see nothing at all. Your vision then clears, +# and you find yourself back in The Real World. - TWIST_TURN: |- Sorry, but the path twisted and turned so much that I can't figure out which way to go to get back. @@ -3402,7 +3404,7 @@ objects: !!omap - 'The troll is nowhere to be seen.' - BEAR: words: ['bear'] - inventory: !!null # bear uses rtext 141 + inventory: !!null locations: LOC_BARRENROOM immovable: true states: [UNTAMED_BEAR, SITTING_BEAR, CONTENTED_BEAR, BEAR_DEAD]