X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=adventure.yaml;h=26c218573b9d8e14465cd1b929e2e496a726ec61;hp=e7ff38b5c83e6be57cfa1cc97a6d4c1f6481d11d;hb=e10637c419573aaa3df0d3fb54834adb9ae40b92;hpb=1f45966decac274509ba6b179555585344354863 diff --git a/adventure.yaml b/adventure.yaml index e7ff38b..26c2185 100644 --- a/adventure.yaml +++ b/adventure.yaml @@ -124,11 +124,12 @@ # %9 = A 9-digit number # %B = Variable number of blanks # %! = The entire message should be suppressed +# %V = substitute program version string motions: !!omap - MOT_0: words: !!null -- MOT_1: +- HERE: words: !!null - MOT_2: words: ['road', 'hill'] @@ -2778,7 +2779,7 @@ arbitrary_messages: !!omap - TWIST_TURN: 'Sorry, but the path twisted and turned so much that I can''t figure\nout which way to go to get back.' - ADVENTURE_NEWS: 'Open Adventure is an author-approved open-source release of\nVersion 2.5 with, as yet, no gameplay changes.\nVersion 2.5 was essentially the same as Version II; the cave and the\nhazards therein are unchanged, and top score is still 430 points.\nThere are a few more hints, especially for some of the more obscure\npuzzles. There are a few minor bugfixes and cosmetic changes. You\ncan now save a game and resume it at once (formerly you had to wait a\nwhile first), but it now costs you a few points each time you save the\ngame. Saved games are now stored in much smaller files than before.' - GO_UNNEEDED: 'You don''t have to say "go" every time; just specify a direction or, if\nit''s nearby, name the place to which you wish to move.' -- ADVENTURE_VERSION: 'There is a puff of orange smoke; within it, fiery runes spell out:\n\n\tOpen Adventure 1.1 - http://www.catb.org/esr/open-adventure/' +- ADVENTURE_VERSION: 'There is a puff of orange smoke; within it, fiery runes spell out:\n\n\tOpen Adventure %V - http://www.catb.org/esr/open-adventure/' classes: - threshold: 0