X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=adventure.yaml;h=204977596e89c3d83e3232950ca35bb7f8527a2e;hp=8c940f85d8ba864eb48a8bc4d50145c5852bee76;hb=16545a5765a2c1895b06a336db79568acea762c0;hpb=5337e00725f17e08836fb2a2f59ab178ece47000 diff --git a/adventure.yaml b/adventure.yaml index 8c940f8..2049775 100644 --- a/adventure.yaml +++ b/adventure.yaml @@ -13,11 +13,6 @@ # actions: Action words, grouped into synonyms, and their corresponding # default messages. The 'oldstyle' attribute is as for motions. # -# specials: Special action words, grouped into synonyms, and their -# messages. These differ from the regular action words above in that -# they only display their corresponding message; no other logic is -# invoked. In the future, these will be merged into the regular actions. -# # hints: Each item contains a hint number, a hint label (used to # generate the value macro for the hint) the number of turns he # must be at the right loc(s) before triggering the hint, the @@ -67,7 +62,7 @@ # # arbitrary_messages: These are arguments to rspeak(). Some spans of # these messages need to be kept adjacent and ordered (for now), -# though there are no depenencies on actual numbers left. To see +# though there are no dependencies on actual numbers left. To see # which, grep for rspeak() calls containing expressions with # arithmetic. Eventually, these will be pulled out into more # appropriate data structures. Then ordering can be dropped. @@ -117,6 +112,9 @@ # %s = an ASCII string # %S = The letter 's' or nothing (if a previous %d value is exactly 1) # %V = substitute program version string +# +# Copyright (c) 2017 by Eric S. Raymond +# SPDX-License-Identifier: BSD-2-clause motions: !!omap - MOT_0: @@ -607,7 +605,7 @@ locations: !!omap description: long: |- The crack is far too small for you to follow. At its widest it is - barely wide enough to admit your foot.' + barely wide enough to admit your foot. short: !!null conditions: {DEEP: true} travel: [ @@ -3881,23 +3879,23 @@ actions: !!omap message: *nothing_happens words: ['z''zzz'] - SEED: - message: 'Seed set to %s' + message: 'Seed set to %d' words: ['seed'] - WASTE: - message: 'Game limit is now %s' + message: 'Game limit is now %d' words: ['waste'] - ACT_UNKNOWN: message: *huh_man words: !!null - -specials: !!omap -- SPC_THANKYOU: +- THANKYOU: message: 'You''re quite welcome.' words: ['thank'] -- SPC_INVALIDMAGIC: + noaction: true +- INVALIDMAGIC: message: 'Good try, but that is an old worn-out magic word.' words: ['sesam', 'opens', 'abra', 'abrac', 'shaza', 'hocus', 'pocus'] -- SPC_HELP: + noaction: true +- HELP: message: |- I know of places, actions, and things. Most of my vocabulary describes places and is used to move you there. To move, try words @@ -3929,10 +3927,12 @@ specials: !!omap though the direction that takes you back might not be the reverse of what got you here. Good luck, and have fun! words: ['help', '?'] -- SPC_NO: + noaction: true +- NO: message: *ok_man words: ['no'] -- SPC_TREE: + noaction: true +- TREE: message: |- The trees of the forest are large hardwood oak and maple, with an occasional grove of pine or spruce. There is quite a bit of under- @@ -3941,27 +3941,33 @@ specials: !!omap all the leaves, but travel is quite easy if you detour around the spruce and berry bushes. words: ['tree', 'trees'] -- SPC_DIG: + noaction: true +- DIG: message: |- Digging without a shovel is quite impractical. Even with a shovel progress is unlikely. words: ['dig', 'excav'] -- SPC_LOST: + noaction: true +- LOST: message: 'I''m as confused as you are.' words: ['lost'] -- SPC_MIST: + noaction: true +- MIST: message: |- Mist is a white vapor, usually water, seen from time to time in caverns. It can be found anywhere but is frequently a sign of a deep pit leading down to water.' words: ['mist'] -- SPC_FBOMB: + noaction: true +- FBOMB: message: 'Watch it!' words: ['fuck'] -- SPC_STOP: + noaction: true +- STOP: message: 'I don''t know the word "stop". Use "quit" if you want to give up.' words: ['stop'] -- SPC_INFO: + noaction: true +- INFO: message: |- For a summary of the most recent changes to the game, say "news". If you want to end your adventure early, say "quit". To suspend your @@ -3985,16 +3991,20 @@ specials: !!omap save time, you may specify "brief", which tells me never to repeat the full description of a place unless you explicitly ask me to. words: ['info', 'infor'] -- SPC_SWIM: + noaction: true +- SWIM: message: *not_knowhow words: ['swim'] -- SPC_WIZARD: + noaction: true +- WIZARD: message: 'Wizards are not to be disturbed by such as you.' words: ['wizar'] -- SPC_YES: + noaction: true +- "YES": message: 'Guess again.' words: ['yes'] -- SPC_NEWS: + noaction: true +- NEWS: message: |- Open Adventure is an author-approved open-source release of Version 2.5 with, as yet, no gameplay changes. @@ -4006,11 +4016,13 @@ specials: !!omap while first), but it now costs you a few points each time you save the game. Saved games are now stored in much smaller files than before. words: ['news'] -- SPC_VERSION: + noaction: true +- ACT_VERSION: message: |- There is a puff of orange smoke; within it, fiery runes spell out: \tOpen Adventure %V - http://www.catb.org/esr/open-adventure/ words: ['versi'] + noaction: true # end