X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=adventure.text;h=fe8e9831d2de076776180663896afb149c072278;hp=5ec4034e22935c6cac8c229b1506d9c6757951d8;hb=42189d79d7b33d5543688d77fa5e7b209452b8d1;hpb=dc9d9e467b4efe76c30f15ccd23ceede2326f5e8 diff --git a/adventure.text b/adventure.text index 5ec4034..fe8e983 100644 --- a/adventure.text +++ b/adventure.text @@ -1861,14 +1861,14 @@ 142 though you get partial credit just for locating it. You lose points 142 for getting killed, or for quitting, though the former costs you more. 142 There are also points based on how much (if any) of the cave you've -142 managed to explore; in particular, there is a large bonus just for +142 managed to explore; in particular, there is a large game.bonus just for 142 getting in (to distinguish the beginners from the rest of the pack), 142 and there are other ways to determine whether you've been through some 142 of the more harrowing sections. If you think you've found all the 142 treasures, just keep exploring for a while. If nothing interesting 142 happens, you haven't found them all yet. If something interesting 142 *DOES* happen (incidentally, there *ARE* ways to hasten things along), -142 it means you're getting a bonus and have an opportunity to garner many +142 it means you're getting a game.bonus and have an opportunity to garner many 142 more points in the Master's section. I may occasionally offer hints 142 if you seem to be having trouble. If I do, I'll warn you in advance 142 how much it will affect your score to accept the hints. Finally, to