X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=adventure.text;h=290a0d0a262407ac9352543074b81159b8635a0d;hp=fe8e9831d2de076776180663896afb149c072278;hb=18a9be501ff8f0c57c5d540d0f5cd080c0438cd0;hpb=42189d79d7b33d5543688d77fa5e7b209452b8d1 diff --git a/adventure.text b/adventure.text index fe8e983..290a0d0 100644 --- a/adventure.text +++ b/adventure.text @@ -1764,6 +1764,7 @@ 78 You can't pour that. 79 Watch it! 80 Which way? +# Sequence of the death & reincarnation messages must not be altered 81 Oh dear, you seem to have gotten yourself killed. I might be able to 81 help you out, but I've never really done this before. Do you want me 81 to try to reincarnate you? @@ -1779,6 +1780,7 @@ 85 me to do a decent reincarnation without any orange smoke, do you? 86 Okay, if you're so smart, do it yourself! I'm leaving! 90 >>> messages 81 thru 90 are reserved for "obituaries". <<< +# Death & reincarnation messages end here 91 Sorry, but I no longer seem to remember how it was you got here. 92 You can't carry anything more. You'll have to drop something first. 93 You can't go through a locked steel grate! @@ -1861,14 +1863,14 @@ 142 though you get partial credit just for locating it. You lose points 142 for getting killed, or for quitting, though the former costs you more. 142 There are also points based on how much (if any) of the cave you've -142 managed to explore; in particular, there is a large game.bonus just for +142 managed to explore; in particular, there is a large bonus just for 142 getting in (to distinguish the beginners from the rest of the pack), 142 and there are other ways to determine whether you've been through some 142 of the more harrowing sections. If you think you've found all the 142 treasures, just keep exploring for a while. If nothing interesting 142 happens, you haven't found them all yet. If something interesting 142 *DOES* happen (incidentally, there *ARE* ways to hasten things along), -142 it means you're getting a game.bonus and have an opportunity to garner many +142 it means you're getting a bonus and have an opportunity to garner many 142 more points in the Master's section. I may occasionally offer hints 142 if you seem to be having trouble. If I do, I'll warn you in advance 142 how much it will affect your score to accept the hints. Finally, to @@ -1958,8 +1960,7 @@ 199 You prod the nearest dwarf, who wakes up grumpily, takes one look at 199 you, curses, and grabs for his axe. 200 Is this acceptable? -201 This adventure is already over. To start a new adventure, or to -201 resume an earlier adventure, please run a fresh copy of the program. +# 201 used to be an error on restart attempt. 202 The ogre doesn't appear to be hungry. 203 The ogre, who despite his bulk is quite agile, easily dodges your 203 attack. He seems almost amused by your puny effort. @@ -2071,7 +2072,9 @@ 273 locate the one you're now missing. 274 Sorry, but the path twisted and turned so much that I can't figure 274 out which way to go to get back. -275 Version 2.5 is essentially the same as Version II; the cave and the +275 Open Adventure is an author-approved open-source release of +275 Version 2.5 with, as yet, no gameplay changes. +275 Version 2.5 was essentially the same as Version II; the cave and the 275 hazards therein are unchanged, and top score is still 430 points. 275 There are a few more hints, especially for some of the more obscure 275 puzzles. There are a few minor bugfixes and cosmetic changes. You @@ -2288,8 +2291,8 @@ 200350 you a couple of points. 300500 500 turns? That's another few points you've lost. 501000 Are you still at it? Five points off for exceeding 1000 turns! -1002500 Good grief, don't you *EVER* give up? Do you realize you've spent -1002500 over 2500 turns at this? That's another ten points off, a total of -1002500 twenty points lost for taking so long. +1002500 Good grief, don't you *EVER* give up? Do you realize you've spent +1002500 over 2500 turns at this? That's another ten points off, a total of +1002500 twenty points lost for taking so long. -1 0