X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=advent.h;h=4808dafeb9fac22e72db5156ca4d4e8ac66cd0c6;hp=c2f473c4909e61bf456aa21a392e5cd9ffae5319;hb=a727aebdfa8b067de642f9bfc17cf581d1682487;hpb=8c6593ad0c06b58c2343869b7e1394645caa474a diff --git a/advent.h b/advent.h index c2f473c..4808daf 100644 --- a/advent.h +++ b/advent.h @@ -13,11 +13,11 @@ #define LCG_M 1048576L #define LINESIZE 1024 -#define TOKLEN 5 // № sigificant characters in a token */ +#define TOKLEN 5 // # sigificant characters in a token */ #define NDWARVES 6 // number of dwarves #define PIRATE NDWARVES // must be NDWARVES-1 when zero-origin #define DALTLC LOC_NUGGET // alternate dwarf location -#define INVLIMIT 7 // inverntory limit (№ of objects) +#define INVLIMIT 7 // inventory limit (# of objects) #define INTRANSITIVE -1 // illegal object number #define GAMELIMIT 330 // base limit of turns #define NOVICELIMIT 1000 // limit of turns for novice @@ -59,9 +59,9 @@ * PCT(N) = true N% of the time (N integer from 0 to 100) * GSTONE(OBJ) = true if OBJ is a gemstone * FOREST(LOC) = true if LOC is part of the forest - * OUTSID(LOC) = true if locaiton not in the cave - * INSIDE(LOC) = true if locaiton is in the cave or the building at the beginning of the game - * INDEEP(LOC) = true if locaiton is in the Hall of Mists or deeper + * OUTSID(LOC) = true if location not in the cave + * INSIDE(LOC) = true if location is in the cave or the building at the beginning of the game + * INDEEP(LOC) = true if location is in the Hall of Mists or deeper * BUG(X) = report bug and exit */ #define DESTROY(N) move(N, LOC_NOWHERE)