X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=advent.adoc;h=6257e6c1b4f5e8926fb26101c8bc9310765d3d49;hp=d2b60d6e8537c3eae17405fe9f6b12ede77dd45f;hb=e1ce7d6b6a02e19f0a15ae8fc61a44060843dcc4;hpb=f911e4245357c9049ae3bd171922bdb33e4e8f84 diff --git a/advent.adoc b/advent.adoc index d2b60d6..6257e6c 100644 --- a/advent.adoc +++ b/advent.adoc @@ -8,7 +8,7 @@ advent - Colossal Cave Adventure *advent* [-l logfile] [-o] [-r savefile] [script...] == DESCRIPTION == -The original Colossal Cave Adventure from 1976-77 was the origin of all +The original Colossal Cave Adventure from 1976-1977 was the origin of all later text adventures, dungeon-crawl (computer) games, and computer-hosted roleplaying games. @@ -18,19 +18,21 @@ adventure". To learn more about the changes since the 350-point original, type 'news' at the command prompt. There is an 'adventure' in the BSD games package that is a C port by -Jim Gillogly of the 1976 ancestor of this game. To avoid a name +Jim Gillogly of the Don Woods's 1977 version of this game. To avoid a name collision, this game builds as 'advent', reflecting the fact that the PDP-10 on which the game originally ran limited filenames to 6 characters. This version is released as open source with the permission and encouragement of the original authors. -Unlike the original, this version supports use of your arrow keys to edit -your command line in place. Basic Emacs keystrokes are supported, and -your up/down arrows access a command history. +Unlike the original, this version has a command prompt and supports +use of your arrow keys to edit your command line in place. Basic +Emacs keystrokes are supported, and your up/down arrows access a +command history. -Otherwise, the "version" command is about the only way to tell you're not -running Don's original. +Some minor bugs and message typos have been fixed. Otherwise, the +"version" command is almost the only way to tell you're not running +Don's 1977 version. To exit the game, type Ctrl-D (EOF). @@ -44,12 +46,13 @@ There have been no gameplay changes. -a:: Load from specified file and autosave to it on exit or signal. --o:: Old-style. Restores original interface, no prompt or line editing. +-o:: Old-style. Reverts some minor cosmetic fixes in game + messages. Restores original interface, no prompt or line editing. Also ignores new-school one-letter commands l, x, g, z, i. Also case-smashes and truncates unrecognized text when echoed. Normally, game input is taken from standard input. If script file -arguments are given, input is taken fron them instead. A script file +arguments are given, input is taken from them instead. A script file argument of '-' is taken as a directive to read from standard input. == BUGS ==