X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions2.c;h=3de30be2374832e54612cc7fd4a9aed4ef42ed19;hp=043913e1ca4abfeaaab2c3c8bb42e9e440b2574a;hb=2d95c3f4f5cf2d92149be9c4b43bbcc6d36c2de7;hpb=3ba084480ae0743234b24d93617a12784b4f4035 diff --git a/actions2.c b/actions2.c index 043913e..3de30be 100644 --- a/actions2.c +++ b/actions2.c @@ -8,13 +8,13 @@ int carry(void) { if(TOTING(OBJ)) return(2011); SPK=25; - if(OBJ == PLANT && PROP[PLANT] <= 0)SPK=115; - if(OBJ == BEAR && PROP[BEAR] == 1)SPK=169; - if(OBJ == CHAIN && PROP[BEAR] != 0)SPK=170; + if(OBJ == PLANT && game.prop[PLANT] <= 0)SPK=115; + if(OBJ == BEAR && game.prop[BEAR] == 1)SPK=169; + if(OBJ == CHAIN && game.prop[BEAR] != 0)SPK=170; if(OBJ == URN)SPK=215; if(OBJ == CAVITY)SPK=217; if(OBJ == BLOOD)SPK=239; - if(OBJ == RUG && PROP[RUG] == 2)SPK=222; + if(OBJ == RUG && game.prop[RUG] == 2)SPK=222; if(OBJ == SIGN)SPK=196; if(OBJ != MESSAG) goto L9011; SPK=190; @@ -24,26 +24,26 @@ L9011: if(game.fixed[OBJ] != 0) return(2011); K=OBJ; OBJ=BOTTLE; if(HERE(BOTTLE) && LIQ(0) == K) goto L9017; - if(TOTING(BOTTLE) && PROP[BOTTLE] == 1) return(fill()); - if(PROP[BOTTLE] != 1)SPK=105; + if(TOTING(BOTTLE) && game.prop[BOTTLE] == 1) return(fill()); + if(game.prop[BOTTLE] != 1)SPK=105; if(!TOTING(BOTTLE))SPK=104; return(2011); L9017: SPK=92; if(game.holdng >= 7) return(2011); - if(OBJ != BIRD || PROP[BIRD] == 1 || -1-PROP[BIRD] == 1) goto L9014; - if(PROP[BIRD] == 2) goto L9015; + if(OBJ != BIRD || game.prop[BIRD] == 1 || -1-game.prop[BIRD] == 1) goto L9014; + if(game.prop[BIRD] == 2) goto L9015; if(!TOTING(CAGE))SPK=27; if(TOTING(ROD))SPK=26; if(SPK/2 == 13) return(2011); - PROP[BIRD]=1; -L9014: if((OBJ == BIRD || OBJ == CAGE) && (PROP[BIRD] == 1 || -1-PROP[BIRD] == + game.prop[BIRD]=1; +L9014: if((OBJ == BIRD || OBJ == CAGE) && (game.prop[BIRD] == 1 || -1-game.prop[BIRD] == 1))CARRY(BIRD+CAGE-OBJ,LOC); CARRY(OBJ,LOC); K=LIQ(0); if(OBJ == BOTTLE && K != 0)game.place[K]= -1; - if(!GSTONE(OBJ) || PROP[OBJ] == 0) return(2009); - PROP[OBJ]=0; - PROP[CAVITY]=1; + if(!GSTONE(OBJ) || game.prop[OBJ] == 0) return(2009); + game.prop[OBJ]=0; + game.prop[CAVITY]=1; return(2009); L9015: SPK=238; @@ -63,31 +63,31 @@ int discard(bool just_do_it) { RSPEAK(30); if(game.closed) return(19000); DSTROY(SNAKE); -/* SET PROP FOR USE BY TRAVEL OPTIONS */ - PROP[SNAKE]=1; +/* SET game.prop FOR USE BY TRAVEL OPTIONS */ + game.prop[SNAKE]=1; L9021: K=LIQ(0); if(K == OBJ)OBJ=BOTTLE; if(OBJ == BOTTLE && K != 0)game.place[K]=0; - if(OBJ == CAGE && PROP[BIRD] == 1)DROP(BIRD,LOC); + if(OBJ == CAGE && game.prop[BIRD] == 1)DROP(BIRD,LOC); DROP(OBJ,LOC); if(OBJ != BIRD) return(2012); - PROP[BIRD]=0; - if(FOREST(LOC))PROP[BIRD]=2; + game.prop[BIRD]=0; + if(FOREST(LOC))game.prop[BIRD]=2; return(2012); -L9023: if(!(GSTONE(OBJ) && AT(CAVITY) && PROP[CAVITY] != 0)) goto L9024; +L9023: if(!(GSTONE(OBJ) && AT(CAVITY) && game.prop[CAVITY] != 0)) goto L9024; RSPEAK(218); - PROP[OBJ]=1; - PROP[CAVITY]=0; - if(!HERE(RUG) || !((OBJ == EMRALD && PROP[RUG] != 2) || (OBJ == RUBY && - PROP[RUG] == 2))) goto L9021; + game.prop[OBJ]=1; + game.prop[CAVITY]=0; + if(!HERE(RUG) || !((OBJ == EMRALD && game.prop[RUG] != 2) || (OBJ == RUBY && + game.prop[RUG] == 2))) goto L9021; SPK=219; if(TOTING(RUG))SPK=220; if(OBJ == RUBY)SPK=221; RSPEAK(SPK); if(SPK == 220) goto L9021; - K=2-PROP[RUG]; - PROP[RUG]=K; + K=2-game.prop[RUG]; + game.prop[RUG]=K; if(K == 2)K=PLAC[SAPPH]; MOVE(RUG+NOBJECTS,K); goto L9021; @@ -98,10 +98,10 @@ L9024: if(OBJ != COINS || !HERE(VEND)) goto L9025; PSPEAK(BATTER,0); return(2012); -L9025: if(OBJ != BIRD || !AT(DRAGON) || PROP[DRAGON] != 0) goto L9026; +L9025: if(OBJ != BIRD || !AT(DRAGON) || game.prop[DRAGON] != 0) goto L9026; RSPEAK(154); DSTROY(BIRD); - PROP[BIRD]=0; + game.prop[BIRD]=0; return(2012); L9026: if(OBJ != BEAR || !AT(TROLL)) goto L9027; @@ -111,17 +111,17 @@ L9026: if(OBJ != BEAR || !AT(TROLL)) goto L9027; MOVE(TROLL2,PLAC[TROLL]); MOVE(TROLL2+NOBJECTS,FIXD[TROLL]); JUGGLE(CHASM); - PROP[TROLL]=2; + game.prop[TROLL]=2; goto L9021; L9027: if(OBJ == VASE && LOC != PLAC[PILLOW]) goto L9028; RSPEAK(54); goto L9021; -L9028: PROP[VASE]=2; - if(AT(PILLOW))PROP[VASE]=0; - PSPEAK(VASE,PROP[VASE]+1); - if(PROP[VASE] != 0)game.fixed[VASE]= -1; +L9028: game.prop[VASE]=2; + if(AT(PILLOW))game.prop[VASE]=0; + PSPEAK(VASE,game.prop[VASE]+1); + if(game.prop[VASE] != 0)game.fixed[VASE]= -1; goto L9021; } @@ -134,10 +134,10 @@ int attack(FILE *input) { if(OBJ != 0) goto L9124; if(I > 0)OBJ=DWARF; if(HERE(SNAKE))OBJ=OBJ*NOBJECTS+SNAKE; - if(AT(DRAGON) && PROP[DRAGON] == 0)OBJ=OBJ*NOBJECTS+DRAGON; + if(AT(DRAGON) && game.prop[DRAGON] == 0)OBJ=OBJ*NOBJECTS+DRAGON; if(AT(TROLL))OBJ=OBJ*NOBJECTS+TROLL; if(AT(OGRE))OBJ=OBJ*NOBJECTS+OGRE; - if(HERE(BEAR) && PROP[BEAR] == 0)OBJ=OBJ*NOBJECTS+BEAR; + if(HERE(BEAR) && game.prop[BEAR] == 0)OBJ=OBJ*NOBJECTS+BEAR; if(OBJ > NOBJECTS) return(8000); if(OBJ != 0) goto L9124; /* CAN'T ATTACK BIRD OR MACHINE BY THROWING AXE. */ @@ -150,12 +150,12 @@ L9124: if(OBJ == BIRD) { SPK=137; if(game.closed) return(2011); DSTROY(BIRD); - PROP[BIRD]=0; + game.prop[BIRD]=0; SPK=45; } L9125: if(OBJ != VEND) goto L9126; - PSPEAK(VEND,PROP[VEND]+2); - PROP[VEND]=3-PROP[VEND]; + PSPEAK(VEND,game.prop[VEND]+2); + game.prop[VEND]=3-game.prop[VEND]; return(2012); L9126: if(OBJ == 0)SPK=44; @@ -167,9 +167,9 @@ L9126: if(OBJ == 0)SPK=44; if(OBJ == TROLL)SPK=157; if(OBJ == OGRE)SPK=203; if(OBJ == OGRE && I > 0) goto L9128; - if(OBJ == BEAR)SPK=165+(PROP[BEAR]+1)/2; - if(OBJ != DRAGON || PROP[DRAGON] != 0) return(2011); -/* Fun stuff for dragon. If he insists on attacking it, win! Set PROP to dead, + if(OBJ == BEAR)SPK=165+(game.prop[BEAR]+1)/2; + if(OBJ != DRAGON || game.prop[DRAGON] != 0) return(2011); +/* Fun stuff for dragon. If he insists on attacking it, win! Set game.prop to dead, * move dragon to central loc (still fixed), move rug there (not fixed), and * move him there, too. Then do a null motion to get new description. */ RSPEAK(49); @@ -178,8 +178,8 @@ L9126: if(OBJ == 0)SPK=44; GETIN(input,WD1,WD1X,WD2,WD2X); if(WD1 != MAKEWD(25) && WD1 != MAKEWD(250519)) return(2607); PSPEAK(DRAGON,3); - PROP[DRAGON]=1; - PROP[RUG]=0; + game.prop[DRAGON]=1; + game.prop[RUG]=0; K=(PLAC[DRAGON]+FIXD[DRAGON])/2; MOVE(DRAGON+NOBJECTS,-1); MOVE(RUG+NOBJECTS,0); @@ -222,12 +222,12 @@ int throw(FILE *cmdin) { I=ATDWRF(LOC); if(I > 0) goto L9172; SPK=152; - if(AT(DRAGON) && PROP[DRAGON] == 0) goto L9175; + if(AT(DRAGON) && game.prop[DRAGON] == 0) goto L9175; SPK=158; if(AT(TROLL)) goto L9175; SPK=203; if(AT(OGRE)) goto L9175; - if(HERE(BEAR) && PROP[BEAR] == 0) goto L9176; + if(HERE(BEAR) && game.prop[BEAR] == 0) goto L9176; OBJ=0; return(attack(cmdin)); @@ -247,7 +247,7 @@ L9175: RSPEAK(SPK); L9176: SPK=164; DROP(AXE,LOC); game.fixed[AXE]= -1; - PROP[AXE]=1; + game.prop[AXE]=1; JUGGLE(BEAR); return(2011); @@ -276,12 +276,12 @@ int feed() { L9212: if(OBJ != SNAKE && OBJ != DRAGON && OBJ != TROLL) goto L9213; SPK=102; - if(OBJ == DRAGON && PROP[DRAGON] != 0)SPK=110; + if(OBJ == DRAGON && game.prop[DRAGON] != 0)SPK=110; if(OBJ == TROLL)SPK=182; if(OBJ != SNAKE || game.closed || !HERE(BIRD)) return(2011); SPK=101; DSTROY(BIRD); - PROP[BIRD]=0; + game.prop[BIRD]=0; return(2011); L9213: if(OBJ != DWARF) goto L9214; @@ -291,13 +291,13 @@ L9213: if(OBJ != DWARF) goto L9214; return(2011); L9214: if(OBJ != BEAR) goto L9215; - if(PROP[BEAR] == 0)SPK=102; - if(PROP[BEAR] == 3)SPK=110; + if(game.prop[BEAR] == 0)SPK=102; + if(game.prop[BEAR] == 3)SPK=110; if(!HERE(FOOD)) return(2011); DSTROY(FOOD); - PROP[BEAR]=1; + game.prop[BEAR]=1; game.fixed[AXE]=0; - PROP[AXE]=0; + game.prop[AXE]=0; SPK=168; return(2011); @@ -318,10 +318,10 @@ int fill() { if(OBJ == 0 && !HERE(BOTTLE)) return(8000); SPK=107; if(LIQLOC(LOC) == 0)SPK=106; - if(HERE(URN) && PROP[URN] != 0)SPK=214; + if(HERE(URN) && game.prop[URN] != 0)SPK=214; if(LIQ(0) != 0)SPK=105; if(SPK != 107) return(2011); - PROP[BOTTLE]=MOD(COND[LOC],4)/2*2; + game.prop[BOTTLE]=MOD(COND[LOC],4)/2*2; K=LIQ(0); if(TOTING(BOTTLE))game.place[K]= -1; if(K == OIL)SPK=108; @@ -331,18 +331,18 @@ L9222: SPK=29; if(LIQLOC(LOC) == 0)SPK=144; if(LIQLOC(LOC) == 0 || !TOTING(VASE)) return(2011); RSPEAK(145); - PROP[VASE]=2; + game.prop[VASE]=2; game.fixed[VASE]= -1; return(discard(true)); L9224: SPK=213; - if(PROP[URN] != 0) return(2011); + if(game.prop[URN] != 0) return(2011); SPK=144; K=LIQ(0); if(K == 0 || !HERE(BOTTLE)) return(2011); game.place[K]=0; - PROP[BOTTLE]=1; - if(K == OIL)PROP[URN]=1; - SPK=211+PROP[URN]; + game.prop[BOTTLE]=1; + if(K == OIL)game.prop[URN]=1; + SPK=211+game.prop[URN]; return(2011); }