X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions.c;h=f73fa5c29c69baf907255998d3d2b3821c5ec0e3;hp=2ac545c726e699bcd60065f11948ac95c613b73a;hb=40ff648431dc1f2cb1e330d1f9a665c5f0a7cb68;hpb=df422fe2ed5cffd5786952c67438d35882d844a6 diff --git a/actions.c b/actions.c index 2ac545c..f73fa5c 100644 --- a/actions.c +++ b/actions.c @@ -6,13 +6,6 @@ static int fill(token_t, token_t); -static void state_change(long obj, long state) -/* Object must have a change-message list for this to be useful; only some do */ -{ - game.prop[obj] = state; - pspeak(obj, change, state, true); -} - static int attack(struct command_t *command) /* Attack. Assume target if unambiguous. "Throw" also links here. * Attackable objects fall into two categories: enemies (snake,