X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions.c;h=cc252b577f82a74ee7afdfffa9e59bf917f48fde;hp=05b9224663aefadf87817cceb8197fc9f390fdca;hb=e9aff2568f200be6cf47ec0bd945902a636bbd71;hpb=18a9be501ff8f0c57c5d540d0f5cd080c0438cd0 diff --git a/actions.c b/actions.c index 05b9224..cc252b5 100644 --- a/actions.c +++ b/actions.c @@ -134,7 +134,7 @@ static int bigwords(long foo) } else { /* Bring back troll if we steal the eggs back from him before * crossing. */ - if (game.place[EGGS] == 0 && game.place[TROLL] == 0 && game.prop[TROLL] == 0) + if (game.place[EGGS] == LOC_NOWHERE && game.place[TROLL] == LOC_NOWHERE && game.prop[TROLL] == 0) game.prop[TROLL] = 1; k = 2; if (HERE(EGGS))k = 1; @@ -389,7 +389,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it) int k = LIQUID(); if (k == obj)obj = BOTTLE; if (obj == BOTTLE && k != 0) - game.place[k] = NOWHERE; + game.place[k] = LOC_NOWHERE; if (obj == CAGE && game.prop[BIRD] == 1)DROP(BIRD, game.loc); DROP(obj, game.loc); if (obj != BIRD) return GO_CLEAROBJ; @@ -409,7 +409,7 @@ static int drink(token_t verb, token_t obj) if (obj != 0 && obj != WATER)spk = RIDICULOUS_ATTEMPT; if (spk != RIDICULOUS_ATTEMPT && LIQUID() == WATER && HERE(BOTTLE)) { game.prop[BOTTLE] = 1; - game.place[WATER] = NOWHERE; + game.place[WATER] = LOC_NOWHERE; spk = BOTTLE_EMPTY; } } else { @@ -539,7 +539,7 @@ int fill(token_t verb, token_t obj) RSPEAK(spk); return GO_CLEAROBJ; } - game.place[k] = NOWHERE; + game.place[k] = LOC_NOWHERE; game.prop[BOTTLE] = 1; if (k == OIL)game.prop[URN] = 1; spk = WATER_URN + game.prop[URN]; @@ -764,7 +764,7 @@ static int pour(token_t verb, token_t obj) if (HERE(URN) && game.prop[URN] == 0) return fill(verb, URN); game.prop[BOTTLE] = 1; - game.place[obj] = NOWHERE; + game.place[obj] = LOC_NOWHERE; spk = GROUND_WET; if (!(AT(PLANT) || AT(DOOR))) { RSPEAK(spk); @@ -800,7 +800,6 @@ static int quit(void) static int read(token_t verb, token_t obj) /* Read. Print stuff based on objtxt. Oyster (?) is special case. */ { - int spk = ACTSPK[verb]; if (obj == INTRANSITIVE) { obj = 0; for (int i = 1; i <= NOBJECTS; i++) { @@ -816,7 +815,7 @@ static int read(token_t verb, token_t obj) return GO_CLEAROBJ; } if (OBJTXT[obj] == 0 || game.prop[obj] < 0) { - RSPEAK(spk); + RSPEAK(ACTSPK[verb]); return GO_CLEAROBJ; } if (obj == OYSTER && !game.clshnt) { @@ -891,7 +890,7 @@ static int throw_support(long spk) return GO_MOVE; } -static int throw(FILE *cmdin, long verb, token_t obj) +static int throw (FILE *cmdin, long verb, token_t obj) /* Throw. Same as discard unless axe. Then same as attack except * ignore bird, and if dwarf is present then one might be killed. * (Only way to do so!) Axe also special for dragon, bear, and @@ -923,34 +922,34 @@ static int throw(FILE *cmdin, long verb, token_t obj) if (obj != AXE) return (discard(verb, obj, false)); else { - int i = ATDWRF(game.loc); - if (i <= 0) { - if (AT(DRAGON) && game.prop[DRAGON] == 0) - return throw_support(DRAGON_SCALES); - if (AT(TROLL)) - return throw_support(TROLL_RETURNS); - else if (AT(OGRE)) - return throw_support(OGRE_DODGE); - else if (HERE(BEAR) && game.prop[BEAR] == 0) { - /* This'll teach him to throw the axe at the bear! */ - DROP(AXE, game.loc); - game.fixed[AXE] = -1; - game.prop[AXE] = 1; - JUGGLE(BEAR); - RSPEAK(AXE_LOST); - return GO_CLEAROBJ; - } - return (attack(cmdin, verb, 0)); - } + int i = ATDWRF(game.loc); + if (i <= 0) { + if (AT(DRAGON) && game.prop[DRAGON] == 0) + return throw_support(DRAGON_SCALES); + if (AT(TROLL)) + return throw_support(TROLL_RETURNS); + else if (AT(OGRE)) + return throw_support(OGRE_DODGE); + else if (HERE(BEAR) && game.prop[BEAR] == 0) { + /* This'll teach him to throw the axe at the bear! */ + DROP(AXE, game.loc); + game.fixed[AXE] = -1; + game.prop[AXE] = 1; + JUGGLE(BEAR); + RSPEAK(AXE_LOST); + return GO_CLEAROBJ; + } + return (attack(cmdin, verb, 0)); + } - if (randrange(NDWARVES + 1) < game.dflag) { - return throw_support(DWARF_DODGES); - } else { - game.dseen[i] = false; - game.dloc[i] = 0; - return throw_support((++game.dkill == 1) - ? DWARF_SMOKE : KILLED_DWARF); - } + if (randrange(NDWARVES + 1) < game.dflag) { + return throw_support(DWARF_DODGES); + } else { + game.dseen[i] = false; + game.dloc[i] = 0; + return throw_support((++game.dkill == 1) + ? DWARF_SMOKE : KILLED_DWARF); + } } }