X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions.c;h=c02f2c1e966bbe5d51b5518f4f13234ceab49f05;hp=1c52d28f9c2bfeb741960290162ef5d17fa27701;hb=e6efd6dbaca4522e8eb8e0e60c9e92edd25c9ad5;hpb=294f2b8a6d0afeb1d209f5cd7baa6509710f0bc0 diff --git a/actions.c b/actions.c index 1c52d28..c02f2c1 100644 --- a/actions.c +++ b/actions.c @@ -662,47 +662,54 @@ int fill(token_t verb, token_t obj) /* Fill. Bottle or urn must be empty, and liquid available. (Vase * is nasty.) */ { - int k; - int spk = actions[verb].message; if (obj == VASE) { - spk = ARENT_CARRYING; - if (LIQLOC(game.loc) == 0) - spk = FILL_INVALID; - if (LIQLOC(game.loc) == 0 || - !TOTING(VASE)) { - rspeak(spk); + if (LIQLOC(game.loc) == NO_OBJECT) { + rspeak(FILL_INVALID); + return GO_CLEAROBJ; + } + if (!TOTING(VASE)) { + rspeak(ARENT_CARRYING); return GO_CLEAROBJ; } rspeak(SHATTER_VASE); game.prop[VASE] = VASE_BROKEN; game.fixed[VASE] = -1; return (discard(verb, obj, true)); - } else if (obj == URN) { - spk = FULL_URN; + } + + if (obj == URN) { if (game.prop[URN] != URN_EMPTY) { - rspeak(spk); + rspeak(FULL_URN); return GO_CLEAROBJ; } - spk = FILL_INVALID; - k = LIQUID(); - if (k == 0 || - !HERE(BOTTLE)) { - rspeak(spk); + if (!HERE(BOTTLE)) { + rspeak(FILL_INVALID); return GO_CLEAROBJ; } - game.place[k] = LOC_NOWHERE; - game.prop[BOTTLE] = EMPTY_BOTTLE; - if (k == OIL) + int k = LIQUID(); + switch (k) { + case WATER: + game.prop[BOTTLE] = EMPTY_BOTTLE; + rspeak(WATER_URN); + break; + case OIL: game.prop[URN] = URN_DARK; - spk = WATER_URN + game.prop[URN]; - rspeak(spk); + game.prop[BOTTLE] = EMPTY_BOTTLE; + rspeak(OIL_URN); + break; + case NO_OBJECT: + default: + rspeak(FILL_INVALID); + return GO_CLEAROBJ; + } + game.place[k] = LOC_NOWHERE; return GO_CLEAROBJ; } else if (obj != NO_OBJECT && obj != BOTTLE) { - rspeak(spk); + rspeak(actions[verb].message); return GO_CLEAROBJ; } else if (obj == NO_OBJECT && !HERE(BOTTLE)) return GO_UNKNOWN; - spk = BOTTLED_WATER; + int spk = BOTTLED_WATER; if (LIQLOC(game.loc) == 0) spk = NO_LIQUID; if (HERE(URN) && game.prop[URN] != URN_EMPTY) @@ -712,10 +719,9 @@ int fill(token_t verb, token_t obj) if (spk == BOTTLED_WATER) { /* FIXME: Arithmetic on property values */ game.prop[BOTTLE] = MOD(conditions[game.loc], 4) / 2 * 2; - k = LIQUID(); if (TOTING(BOTTLE)) - game.place[k] = CARRIED; - if (k == OIL) + game.place[LIQUID()] = CARRIED; + if (LIQUID() == OIL) spk = BOTTLED_OIL; } rspeak(spk);