X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions.c;h=5ead1f22d234ed0e259a3d5981c09af74829ff8d;hp=d5d6446e4c415324951a9cdc62ad22810bc03a75;hb=603f548a215a0118dc3270d094671199eb28beab;hpb=8613f0b3d941cacbcfde9a0a02f1bcd8f8d4e7b8 diff --git a/actions.c b/actions.c index d5d6446..5ead1f2 100644 --- a/actions.c +++ b/actions.c @@ -6,13 +6,6 @@ static int fill(token_t, token_t); -static void state_change(long obj, long state) -/* Object must have a change-message list for this to be useful; only some do */ -{ - game.prop[obj] = state; - pspeak(obj, change, state, true); -} - static int attack(struct command_t *command) /* Attack. Assume target if unambiguous. "Throw" also links here. * Attackable objects fall into two categories: enemies (snake, @@ -303,7 +296,8 @@ static int vcarry(token_t verb, token_t obj) } if (game.fixed[obj] != IS_FREE) { - if (obj == PLANT && game.prop[PLANT] <= 0) { // FIXME: magical state assertion + /* Next guard tests whether plant is tiny or stashed */ + if (obj == PLANT && game.prop[PLANT] <= PLANT_THIRSTY) { rspeak(DEEP_ROOTS); return GO_CLEAROBJ; } @@ -475,7 +469,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it) rspeak(spk); if (spk != RUG_WIGGLES) { /* FIXME: Arithmetic on state numbers */ - int k = 2 - game.prop[RUG]; + int k = (game.prop[RUG] == RUG_HOVER) ? RUG_FLOOR : RUG_HOVER; game.prop[RUG] = k; if (k == RUG_HOVER) k = objects[SAPPH].plac; @@ -502,9 +496,9 @@ static int discard(token_t verb, token_t obj, bool just_do_it) game.loc == objects[PILLOW].plac) { rspeak(OK_MAN); } else { - state_change(VASE, AT(PILLOW) - ? VASE_WHOLE - : VASE_DROPPED); + state_change(VASE, AT(PILLOW) + ? VASE_WHOLE + : VASE_DROPPED); if (game.prop[VASE] != VASE_WHOLE) game.fixed[VASE] = IS_FIXED; } @@ -546,9 +540,8 @@ static int drink(token_t verb, token_t obj) return GO_CLEAROBJ; } if (LIQUID() == WATER && HERE(BOTTLE)) { - game.prop[BOTTLE] = EMPTY_BOTTLE; game.place[WATER] = LOC_NOWHERE; - rspeak(BOTTLE_EMPTY); + state_change(BOTTLE, EMPTY_BOTTLE); return GO_CLEAROBJ; } @@ -631,46 +624,58 @@ static int feed(token_t verb, token_t obj) /* Feed. If bird, no seed. Snake, dragon, troll: quip. If dwarf, make him * mad. Bear, special. */ { - int spk = actions[verb].message; - if (obj == BIRD) { + switch (obj) { + case BIRD: rspeak(BIRD_PINING); - return GO_CLEAROBJ; - } else if (obj == SNAKE || - obj == DRAGON || - obj == TROLL) { - spk = NOTHING_EDIBLE; - if (obj == DRAGON && game.prop[DRAGON] != DRAGON_BARS) - spk = RIDICULOUS_ATTEMPT; - if (obj == TROLL) - spk = TROLL_VICES; - if (obj == SNAKE && !game.closed && HERE(BIRD)) { + break; + + case DRAGON: + if (game.prop[DRAGON] != DRAGON_BARS) + rspeak(RIDICULOUS_ATTEMPT); + else + rspeak(NOTHING_EDIBLE); + break; + case SNAKE: + if (!game.closed && HERE(BIRD)) { DESTROY(BIRD); - spk = BIRD_DEVOURED; - } - } else if (obj == DWARF) { + rspeak(BIRD_DEVOURED); + } else + rspeak(NOTHING_EDIBLE); + break; + case TROLL: + rspeak(TROLL_VICES); + break; + case DWARF: if (HERE(FOOD)) { game.dflag += 2; - spk = REALLY_MAD; + rspeak(REALLY_MAD); + } else + rspeak(actions[verb].message); + break; + case BEAR: + if (game.prop[BEAR] == BEAR_DEAD) { + rspeak(RIDICULOUS_ATTEMPT); + break; } - } else if (obj == BEAR) { - if (game.prop[BEAR] == UNTAMED_BEAR) - spk = NOTHING_EDIBLE; - if (game.prop[BEAR] == BEAR_DEAD) - spk = RIDICULOUS_ATTEMPT; - if (HERE(FOOD)) { - DESTROY(FOOD); - game.prop[BEAR] = SITTING_BEAR; - game.fixed[AXE] = IS_FREE; - game.prop[AXE] = AXE_HERE; - spk = BEAR_TAMED; + if (game.prop[BEAR] == UNTAMED_BEAR) { + if (HERE(FOOD)) { + DESTROY(FOOD); + game.fixed[AXE] = IS_FREE; + game.prop[AXE] = AXE_HERE; + state_change(BEAR, SITTING_BEAR); + } else + rspeak(NOTHING_EDIBLE); } - } else if (obj == OGRE) { + break; + case OGRE: if (HERE(FOOD)) - spk = OGRE_FULL; - } else { - spk = AM_GAME; + rspeak(OGRE_FULL); + else + rspeak(actions[verb].message); + break; + default: + rspeak(AM_GAME); } - rspeak(spk); return GO_CLEAROBJ; } @@ -741,13 +746,11 @@ int fill(token_t verb, token_t obj) return GO_CLEAROBJ; } - game.prop[BOTTLE] = (LIQLOC(game.loc) == OIL) ? OIL_BOTTLE : WATER_BOTTLE; + state_change(BOTTLE, (LIQLOC(game.loc) == OIL) + ? OIL_BOTTLE + : WATER_BOTTLE); if (TOTING(BOTTLE)) game.place[LIQUID()] = CARRIED; - if (LIQUID() == OIL) - rspeak(BOTTLED_OIL); - else - rspeak(BOTTLED_WATER); return GO_CLEAROBJ; } @@ -805,10 +808,10 @@ static int fly(token_t verb, token_t obj) /* FIXME: Arithmetic on location values */ game.newloc = game.place[RUG] + game.fixed[RUG] - game.loc; - if (game.prop[SAPPH] >= 0) { - rspeak(RUG_RETURNS); - } else { + if (game.prop[SAPPH] == STATE_NOTFOUND) { rspeak(RUG_GOES); + } else { + rspeak(RUG_RETURNS); } return GO_TERMINATE; } @@ -871,7 +874,7 @@ static int light(token_t verb, token_t obj) } static int listen(void) -/* Listen. Intransitive only. Print stuff based on objsnd/locsnd. */ +/* Listen. Intransitive only. Print stuff based on object sound proprties. */ { long sound = locations[game.loc].sound; if (sound != SILENT) { @@ -891,8 +894,7 @@ static int listen(void) long packed_zzword = token_to_packed(game.zzword); pspeak(i, hear, mi, true, packed_zzword); rspeak(NO_MESSAGE); - /* FIXME: Magic number, sensitive to bird state logic */ - if (i == BIRD && game.prop[i] == 5) + if (i == BIRD && mi == BIRD_ENDSTATE) DESTROY(BIRD); return GO_CLEAROBJ; }