X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions.c;h=5bb95553bc21937c348c5088ef32e143dca58558;hp=f287bc8b3f9e8a7eefd274bd2ac60b03b79ae032;hb=1e643da216737e148839f463c10594bbb8ac246b;hpb=2fac8d1aefb3526618ba0f1e7d25c7c7c81dddf4 diff --git a/actions.c b/actions.c index f287bc8..5bb9555 100644 --- a/actions.c +++ b/actions.c @@ -14,7 +14,7 @@ static int attack(FILE *input, struct command_t *command) { vocab_t verb = command->verb; vocab_t obj = command->obj; - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == 0 || obj == INTRANSITIVE) { if (atdwrf(game.loc) > 0) obj = DWARF; @@ -177,7 +177,7 @@ static void blast(void) static int vbreak(token_t verb, token_t obj) /* Break. Only works for mirror in repository and, of course, the vase. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == MIRROR)spk = TOO_FAR; if (obj == VASE && game.prop[VASE] == 0) { if (TOTING(VASE))drop(VASE, game.loc); @@ -323,7 +323,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it) * bird (might attack snake or dragon) and cage (might contain bird) and vase. * Drop coins at vending machine for extra batteries. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (!just_do_it) { if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj = ROD2; if (!TOTING(obj)) { @@ -398,7 +398,7 @@ static int drink(token_t verb, token_t obj) /* Drink. If no object, assume water and look for it here. If water is in * the bottle, drink that, else must be at a water loc, so drink stream. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == 0 && LIQLOC(game.loc) != WATER && (LIQUID() != WATER || !HERE(BOTTLE))) return GO_UNKNOWN; if (obj != BLOOD) { @@ -422,7 +422,7 @@ static int eat(token_t verb, token_t obj) /* Eat. Intransitive: assume food if present, else ask what. Transitive: food * ok, some things lose appetite, rest are ridiculous. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == INTRANSITIVE) { if (!HERE(FOOD)) return GO_UNKNOWN; @@ -444,7 +444,7 @@ static int eat(token_t verb, token_t obj) static int extinguish(token_t verb, int obj) /* Extinguish. Lamp, urn, dragon/volcano (nice try). */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == INTRANSITIVE) { if (HERE(LAMP) && game.prop[LAMP] == LAMP_BRIGHT) obj = LAMP; @@ -469,7 +469,7 @@ static int feed(token_t verb, token_t obj) /* Feed. If bird, no seed. Snake, dragon, troll: quip. If dwarf, make him * mad. Bear, special. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == BIRD) { rspeak(BIRD_PINING); return GO_CLEAROBJ; @@ -511,7 +511,7 @@ int fill(token_t verb, token_t obj) * is nasty.) */ { int k; - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == VASE) { spk = ARENT_CARRYING; if (LIQLOC(game.loc) == 0)spk = FILL_INVALID; @@ -569,7 +569,7 @@ int fill(token_t verb, token_t obj) static int find(token_t verb, token_t obj) /* Find. Might be carrying it, or it might be here. Else give caveat. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (AT(obj) || (LIQUID() == obj && AT(BOTTLE)) || obj == LIQLOC(game.loc) || @@ -584,7 +584,7 @@ static int find(token_t verb, token_t obj) static int fly(token_t verb, token_t obj) /* Fly. Snide remarks unless hovering rug is here. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == INTRANSITIVE) { if (game.prop[RUG] != 2)spk = RUG_NOTHING2; if (!HERE(RUG))spk = FLAP_ARMS; @@ -637,7 +637,7 @@ static int inven(void) static int light(token_t verb, token_t obj) /* Light. Applicable only to lamp and urn. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == INTRANSITIVE) { if (HERE(LAMP) && game.prop[LAMP] == LAMP_DARK && game.limit >= 0) obj = LAMP; @@ -704,7 +704,7 @@ static int listen(void) static int lock(token_t verb, token_t obj) /* Lock, unlock, no object given. Assume various things if present. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == INTRANSITIVE) { spk = NOTHING_LOCKED; if (HERE(CLAM))obj = CLAM; @@ -750,7 +750,7 @@ static int pour(token_t verb, token_t obj) /* Pour. If no object, or object is bottle, assume contents of bottle. * special tests for pouring water or oil on plant or rusty door. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj == BOTTLE || obj == 0)obj = LIQUID(); if (obj == 0) return GO_UNKNOWN; if (!TOTING(obj)) { @@ -816,7 +816,7 @@ static int read(struct command_t command) } else if (command.obj == OYSTER && !game.clshnt && game.closed) { game.clshnt = yes(arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]); } else if (objects[command.obj].texts[0] == NULL || game.prop[command.obj] < 0) { - rspeak(actspk[command.verb]); + rspeak(actions[command.verb].message); } else pspeak(command.obj, study, game.prop[command.obj]); return GO_CLEAROBJ; @@ -845,7 +845,7 @@ static int reservoir(void) static int rub(token_t verb, token_t obj) /* Rub. Yields various snide remarks except for lit urn. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if (obj != LAMP) spk = PECULIAR_NOTHING; if (obj == URN && game.prop[URN] == 2) { @@ -893,7 +893,7 @@ static int throw (FILE *cmdin, struct command_t *command) * (Only way to do so!) Axe also special for dragon, bear, and * troll. Treasures special for troll. */ { - int spk = actspk[command->verb]; + int spk = actions[command->verb].message; if (TOTING(ROD2) && command->obj == ROD && !TOTING(ROD))command->obj = ROD2; if (!TOTING(command->obj)) { rspeak(spk); @@ -955,7 +955,7 @@ static int wake(token_t verb, token_t obj) /* Wake. Only use is to disturb the dwarves. */ { if (obj != DWARF || !game.closed) { - rspeak(actspk[verb]); + rspeak(actions[verb].message); return GO_CLEAROBJ; } else { rspeak(PROD_DWARF); @@ -966,7 +966,7 @@ static int wake(token_t verb, token_t obj) static int wave(token_t verb, token_t obj) /* Wave. No effect unless waving rod at fissure or at bird. */ { - int spk = actspk[verb]; + int spk = actions[verb].message; if ((!TOTING(obj)) && (obj != ROD || !TOTING(ROD2)))spk = ARENT_CARRYING; if (obj != ROD || !TOTING(obj) || @@ -1005,7 +1005,7 @@ int action(FILE *input, struct command_t *command) * unless verb is "say", which snarfs arbitrary second word. */ { - token_t spk = actspk[command->verb]; + token_t spk = actions[command->verb].message; if (command->part == unknown) { /* Analyse an object word. See if the thing is here, whether