X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=actions.c;h=209d257658ba3766d463487234a4ee28a4e8df47;hp=54cd4e0b2d0573d3983ba06e26af20ee93d07e85;hb=4e01669e06cebde88437935fd2b2938406cddcb5;hpb=614d9b34ade2bc707ae00415dc260d8c38c7a321 diff --git a/actions.c b/actions.c index 54cd4e0..209d257 100644 --- a/actions.c +++ b/actions.c @@ -265,6 +265,7 @@ static int vbreak(verb_t verb, obj_t obj) game.fixed[VASE] = IS_FIXED; break; } + /* FALLTHRU */ default: speak(actions[verb].message); } @@ -591,6 +592,7 @@ static int eat(verb_t verb, obj_t obj) case INTRANSITIVE: if (!HERE(FOOD)) return GO_UNKNOWN; + /* FALLTHRU */ case FOOD: DESTROY(FOOD); rspeak(THANKS_DELICIOUS); @@ -1143,15 +1145,11 @@ static int rub(verb_t verb, obj_t obj) static int say(struct command_t *command) /* Say. Echo WD2 (or WD1 if no WD2 (SAY WHAT?, etc.).) Magic words override. */ { - if (command->wd2 > 0) { - command->wd1 = command->wd2; - strncpy(command->raw1, command->raw2, LINESIZE - 1); - } - char word1[TOKLEN + 1]; - packed_to_token(command->wd1, word1); + char word2[TOKLEN + 1]; + packed_to_token(command->wd2, word2); long wd; enum wordtype type; - get_vocab_metadata(word1, &wd, &type); + get_vocab_metadata(word2, &wd, &type); if (wd == XYZZY || wd == PLUGH || wd == PLOVER || @@ -1161,11 +1159,9 @@ static int say(struct command_t *command) wd == FOO || wd == FUM || wd == PART) { - /* FIXME: scribbles on the interpreter's command block */ - wordclear(&command->wd2); - return GO_LOOKUP; + return GO_WORD2; } - sspeak(OKEY_DOKEY, command->raw1); + sspeak(OKEY_DOKEY, command->raw2); return GO_CLEAROBJ; } @@ -1315,14 +1311,14 @@ int action(struct command_t *command) if (game.loc == LOC_START || game.loc == LOC_VALLEY || game.loc == LOC_SLIT) { - command->obj = DPRSSN; + command->obj = DEPRESSION; } if (game.loc == LOC_COBBLE || game.loc == LOC_DEBRIS || game.loc == LOC_AWKWARD || game.loc == LOC_BIRD || game.loc == LOC_PITTOP) { - command->obj = ENTRNC; + command->obj = ENTRANCE; } } else if (command->obj == DWARF && atdwrf(game.loc) > 0) /* FALL THROUGH */; @@ -1358,7 +1354,7 @@ int action(struct command_t *command) switch (command->part) { case intransitive: - if (command->wd2 > 0 && command->verb != SAY) + if (command->raw2[0] != '\0' && command->verb != SAY) return GO_WORD2; if (command->verb == SAY) command->obj = command->wd2;