X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=TODO;h=58197760316e0d4f749b41d3cb1b71959e6879f0;hp=8db67c45d6b91a694d4a83b0dd443686a75f31b8;hb=0dd40bba32c9b5225e4d2126a50b7d6516791d06;hpb=e0ae1b84b8b48ecada8214510357603541f1360d diff --git a/TODO b/TODO index 8db67c4..5819776 100644 --- a/TODO +++ b/TODO @@ -1,5 +1,19 @@ = Open Adventure TODO = -* Translate the FORTRANish mess to actual C. +The FORTRANish mess that once was is now mostly idiomatic C. Some issues +remain to be cleaned up: +* Remaining unstructured gotos in do_command(). + +* The program is still pretty much typeless. Some attempt has been + made to introduce semantic types, but the job is barely started. + +* More possible vase tests: FILL VASE while it's on the ground next to you; + DROP VASE in the Soft Room; DROP VASE in the well house and confirm + that you do/don't get points for it; die while carrying the vase and + confirm that it doesn't break. + +We are aware that the lamp currently used as the project logo is a +hurricane lamp, not a proper miner's lamp. Submissions of potential +replacement images would be welcome.