X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=TODO;h=58197760316e0d4f749b41d3cb1b71959e6879f0;hp=62eef63e12afc119442a1d7813af9bfe4bd8127e;hb=0dd40bba32c9b5225e4d2126a50b7d6516791d06;hpb=696779d3377edf363e8d829c9931f9e2330b9128 diff --git a/TODO b/TODO index 62eef63..5819776 100644 --- a/TODO +++ b/TODO @@ -3,15 +3,17 @@ The FORTRANish mess that once was is now mostly idiomatic C. Some issues remain to be cleaned up: -* The remaining shared globals: WD1, WD1X, WD2, WD2X. These are used - rather promiscuously to pass around information that ought to be function - arguments in a modern language. +* Remaining unstructured gotos in do_command(). -* Remaining unstructured gotos in playermove() and do_command(). The goto L12 - in playermove() is particularly horrible, jumping backwards into the - middle of a loop. +* The program is still pretty much typeless. Some attempt has been + made to introduce semantic types, but the job is barely started. -* The way return values from handlers such as 2012 trigger side effects - based on global state is nasty. +* More possible vase tests: FILL VASE while it's on the ground next to you; + DROP VASE in the Soft Room; DROP VASE in the well house and confirm + that you do/don't get points for it; die while carrying the vase and + confirm that it doesn't break. +We are aware that the lamp currently used as the project logo is a +hurricane lamp, not a proper miner's lamp. Submissions of potential +replacement images would be welcome.