X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=TODO;h=429052847b5b7b9b703d39e4cb1d8fc4330caf30;hp=69ebc402368283dee98648031246c42f1618086b;hb=e7dc3eab5d7eb798199e59081e846582af7205a7;hpb=b2c0107fed4a5ab70d1f8d44dd61c0450cbbbce6 diff --git a/TODO b/TODO index 69ebc40..4290528 100644 --- a/TODO +++ b/TODO @@ -1,7 +1,17 @@ = Open Adventure TODO = -* Make a full walkthrough. +The FORTRANish mess that once was is now mostly idiomatic C. Some issues +remain to be cleaned up: -* Translate the FORTRANish mess to actual C. +* The program is still pretty much typeless. Some attempt has been + made to introduce semantic types, but the job is barely started. +* More possible vase tests: FILL VASE while it's on the ground next to you; + DROP VASE in the Soft Room; DROP VASE in the well house and confirm + that you do/don't get points for it; die while carrying the vase and + confirm that it doesn't break. + +We are aware that the lamp currently used as the project logo is a +hurricane lamp, not a proper miner's lamp. Submissions of potential +replacement images would be welcome.