X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=TODO;h=429052847b5b7b9b703d39e4cb1d8fc4330caf30;hp=4b46421f45bdeee8e0f216e2f29fba89089fa00a;hb=HEAD;hpb=dd975b988624a115a675c4d17f9c2e44e6143937 diff --git a/TODO b/TODO deleted file mode 100644 index 4b46421..0000000 --- a/TODO +++ /dev/null @@ -1,20 +0,0 @@ -= Open Adventure TODO = - -The FORTRANish mess that once was is now mostly idiomatic C. Some issues -remain to be cleaned up: - -* Remaining unstructured gotos in do_command(). - -* The program is still pretty much typeless - full of magic numbers being - sliced and diced in cryptic ways. Some attempt has been made to introduce - semantic types, but the job is barely started. - -* More possible vase tests: FILL VASE while it's on the ground next to you; - DROP VASE in the Soft Room; DROP VASE in the well house and confirm - that you do/don't get points for it; die while carrying the vase and - confirm that it doesn't break. - -We are aware that the lamp currently used as the project logo is a -hurricane lamp, not a proper miner's lamp. Submissions of potential -replacement images would be welcome. -